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		<id>https://www.speedsolving.com/wiki/index.php?title=Corners_First&amp;diff=954</id>
		<title>Corners First</title>
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		<updated>2008-09-08T01:46:47Z</updated>

		<summary type="html">&lt;p&gt;68.37.197.51: /* Beginner CF methods: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Corners First&#039;&#039;&#039;, normally &#039;&#039;&#039;CF&#039;&#039;&#039;, are speedcubing methods that solves the corners as the first steps. Not many uses CF for [[3x3x3]] nowdays but it was wery popular in the 80&#039;s. Even fewer uses it for [[Big Cube|big cubes]] but for [[2x2x2]] it is the only option, it has got only corners, so CF is widley used for speedsolving the 2x2x2. Most popular methods are [[Guimond]] and [[Ortega]] but also [[Waterman]] ([[CLL]]) is used by many.&lt;br /&gt;
&lt;br /&gt;
== Beginner CF methods: ==&lt;br /&gt;
There are no specifically named methods in this group, but a typical beginner CF may look like this:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Corners:&#039;&#039;&#039;&lt;br /&gt;
* Solve the corners of the first level (intuition).&lt;br /&gt;
* Move LL corners to position using R U R&#039; U&#039; R&#039; F R F&#039;&lt;br /&gt;
* Orient LL corners using [[Sune]] R U R&#039; U R U2 R&#039;&lt;br /&gt;
&#039;&#039;&#039;Centres:&#039;&#039;&#039;&lt;br /&gt;
* Move centres into position using slice turns (trivial)&lt;br /&gt;
&#039;&#039;&#039;Edges:&#039;&#039;&#039;&lt;br /&gt;
* Place the edges of the E layer using moves like [AUF] M&#039; R U&#039; M U R&#039; &lt;br /&gt;
* Place edges of first layer using M&#039; U M or M&#039; U2 M&lt;br /&gt;
* [[EOLL#EOLL preserving corners|EOLL]]&lt;br /&gt;
* [[EPLL]] (only [[PLL#U Permutation : a|U PLL]] is needed).&lt;br /&gt;
&lt;br /&gt;
[[Category:3x3x3 methods]]&lt;/div&gt;</summary>
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