Ickathu
Member
Right now I average about 1:30 on square-1. I know, I'm not very good, but that's why I'm here.
ATM, here is my solving process: Cube, Orient Corners, Orient Edges, Permute Corners on 1 layer, solve edges on that layer, flip, permute corners on 2nd layer, solve edges on second layer.
It's a pretty slow way of solving the cube. I have 2 methods in mind, and I want you guys to tell me which I should pick.
The first method would go like this: Cube, Orient Corners, Orient Edges, Permute 1 layer, permute second layer.
If I do this, could you guys link me to a PLL page?
The second method is like this: Cube, Orient Corners, Orient Edges, Permute Corners, permute edges.
I've looked, and the second method requires a HUGE number of algorithms for all the edge permutations. I think it was somewhere around 50, but I'm not quite sure. Plus, the algs are all really long looking. The first method wouldn't require nearly as many algs, and I think recognition would be easier. I'm already starting to learn algs for orienting edges, because that slows me down a lot.
Also, do you guys have any tips for getting it into cube form? I use the beginners method of placing all the edges next to each other and then breaking them apart step by step from there. I would like to learn some algorithms for certain patterns that come up often, but I can't find any site that lists algorithms for that. Getting it to a cube usually takes ~30 seconds for me.
ATM, here is my solving process: Cube, Orient Corners, Orient Edges, Permute Corners on 1 layer, solve edges on that layer, flip, permute corners on 2nd layer, solve edges on second layer.
It's a pretty slow way of solving the cube. I have 2 methods in mind, and I want you guys to tell me which I should pick.
The first method would go like this: Cube, Orient Corners, Orient Edges, Permute 1 layer, permute second layer.
If I do this, could you guys link me to a PLL page?
The second method is like this: Cube, Orient Corners, Orient Edges, Permute Corners, permute edges.
I've looked, and the second method requires a HUGE number of algorithms for all the edge permutations. I think it was somewhere around 50, but I'm not quite sure. Plus, the algs are all really long looking. The first method wouldn't require nearly as many algs, and I think recognition would be easier. I'm already starting to learn algs for orienting edges, because that slows me down a lot.
Also, do you guys have any tips for getting it into cube form? I use the beginners method of placing all the edges next to each other and then breaking them apart step by step from there. I would like to learn some algorithms for certain patterns that come up often, but I can't find any site that lists algorithms for that. Getting it to a cube usually takes ~30 seconds for me.