# What's the Fastest Rotation for you?

## Fastest Rotation?

• Total voters
33

#### Spacey10

##### Member
Hey, so I wanted to see what your fastest rotation was, it might help me and others with algorithm picking. After you have voted, if you want, you can tell everyone why you like that rotation the best.
Note: this is starting from home position which is thumbs on front, index fingers are behind U, and rest are on the back of R and L faces and when the rotation is done you are in home position again.

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#### Micah Morrison

##### Member
z and z' are objectively the best rotations since they don't really require a regrip. You simply just loosen your grip and allow the cube to rotate between your fingers.

#### CrispyCubing

##### Member
IMO z’ is the better than z because I feel like it’s faster to regrip my right hand to the bottom layer as opposed to reaching over the top. (Although using this logic z would be better if you are a lefty) Also I see few people have picked the y/y’ options... yet those are the most common rotations in a CFOP solve. Hmmmm.

#### xyzzy

##### Member
Probably x (then x' or z'), but to be honest I'm not sure the question really makes that much sense to ask: the actual time cost of rotations depends on what you're doing before and after the rotations. z/z' rotations shift your grip quite significantly; x/x' require a full regrip on both hands to get back to home grip, but sometimes you don't need to be in home grip anyway; y/y' are the most "neutral" in terms of how they change grip but they're also slower in isolation.

#### OreKehStrah

##### Member
I would say x and x’ because a lot of algs that use those rotations start with an R or L type move which you can use to kinda cancel into the rotation with a wide move.

#### Cubing5life

##### Member
I think that it really depends on the move which follows the rotation. For example, the standard E perm is just a regrip with the left hand and a y followed by R requires both hands to regrip.

#### qwr

##### Member
They're all slow. Sometimes you can cancel y or x rotations depending on the algorithm

##### Member
They're all slow. Sometimes you can cancel y or x rotations depending on the algorithm
OP's not asking whether it's slow or not, he's asking which rotation is the fastest, oh and I prefer z rotations, the fastest rotation for me to do in a solve since other rotations like x or y for me requires a "harder" regrip, for example, do 4 z rotations and 3 y rotations.

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Or maybe z’

#### Nir1213

##### Member
i hope im not bumping, but my fav is Y'
Its pretty fast to regrip for me.

#### GenTheThief

##### Member
i hope im not bumping, but my fav is Y'
Its pretty fast to regrip for me.
Sorry to inform you, but this is a textbook description of a bump. Being self aware does not make it any less of a bump.

#### Nir1213

##### Member
Sorry to inform you, but this is a textbook description of a bump. Being self aware does not make it any less of a bump.
ok thank you for telling me, i thought it was still viable for posting.