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What 4x4 method should I learn?

Bingus cuber

Member
Joined
Oct 19, 2023
Messages
1,442
Location
In Cubinginatree's refrigerator
WCA
2023TAYL19
NAC this year has a 4x4 qualification time of an official average under 1:20. My PB is 1:30, so to compete in 4x4, I have to get a lot faster. I have a comp coming up in march with 4x4, so I need to get very good results there. Any suggestion on what method I should learn? ( yes Ik everyone says Yau, but I’m still asking)
 
yau, but Hoya and K4 are good too. just less popular compared to yau.
Yeah, if the goal is just to meet the minimum requirements to get in the competition (and not be a WR champion), those methods will definitely suffice.

Although I love K4, I'm not a speedsolver.

So to be completely honest, the biggest speed disadvantage of K4 is inner slice move count. (Unless he's a fan of Roux, it's just not going to be his cup of tea.)

But if he's having problems with the edge pairing phase (taking a long time to find which dedge contains an individual wing edge to pair), K4 is advantageous in that way. That is, the extra time it takes from doing a bunch of inner slice turns is made up for by the fact that you're solving the edges directly (rather than pairing dedges and then having to later insert them later during the 3x3x3 phase).

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By the way, for the last two dedges of reduction, does anyone use "edge-pairing" algs like B2 r2 F U' R F' U r2 to handle the "bad"/criss-cross cases like:
im-stuck-here-v0-gae9is37quec1.PNG
that are pretty much dismissed on tutorial pages like this?

That alg (which is the first half of a K4 3-cycle alg... all "edge pairing" algs are!) is just one move longer than the "good case" algs.

Just curious!

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P.S., to the OP,
Perhaps you may get something out of my human optimized reduction method. (That is, you can pair edges and solve centers at the same time.) And I mean, the WR solvers don't need to do that, but it may be something that can help you on your cubing goals right now. Basically, you can pair at least 2 dedges at a time with just 3 moves. But in order to be able to "get away with that", you need to not have completed two adjacent centers (yet). Etc.
 
If you use CFOP and want to average sub 1:20 on 4x4 you should (probably) just learn Yau as it is very easy to understand and (by far) the most popular method for 4x4. Other methods can also be good and you could try out a few if you are interested. Sub 1:20 shouldn't be too hard if you know Yau and 3-2-3. Considering you average 25 for 3x3 it might be a bit more difficult for you but should definitely be doable in a month. (Ex: I average 1:10 with Yau and 3-2-3 on my MGC, with my old weilong I still averaged sub 1:20. I really don't practice 4x4 much, but to be fair I average 14 on 3x3)
 
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