Hello, here is a video showing how to permute the last layer using only moves that you can understand. So no algorithm to learn, just pure logic. If you have any comment, or suggestion on how to make it even better, feel free to propose any improvement.
The general explanation for 3-cycle is at 4:25. The first example on rotating corners is just a way of applying this principle to corners.
EDIT: More explanation on how to create algorithms using commutators :
The general explanation for 3-cycle is at 4:25. The first example on rotating corners is just a way of applying this principle to corners.
EDIT: More explanation on how to create algorithms using commutators :
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