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Theoretical Best Big Cube Times for YiHeng Wang

Joined
Jun 21, 2024
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9
Location
Maryland USA
So while hanging around on the WCA records page, I was curious to see what times YiHeng Wang had for any big cubes he has competed in. Upon looking, it has shown me that he has not really put as much time into them over 2x2 and 3x3.

So I ran some mathematical calculations using Max Park's world record splits for big cubes and compared them against his 3x3 average. From there, I did the math to determine what Yiheng's best big cube averages would be based on 3x3 average.

Due to the slower single, this would throw off my math. In comparing singles, I would end with a faster average than I would single.

So I ran a different, secret, method to determine the best possible singles.

This spreadsheet attached below shows the outcome of these calculations.

Screenshot 2024-06-22 203605.png

Hope you enjoy! Let me know if you see any potential flaws in this!

-Duck On a Cube

Edit: will be adding some side events soon!
 
Last edited:
Joined
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A big flaw- 2x2 and 3x3 are very alg heavy events. 4x4-7x7 are very intuitive events. Yiheng would not do nearly as well as Max, or at least not for a LONG time.
We don't know what yiheng is capable of. It's better not to doubt him

It wasn't long ago he started practicing 2x2 and the rest is history ...
 
Joined
Jun 21, 2024
Messages
9
Location
Maryland USA
A big flaw- 2x2 and 3x3 are very alg heavy events. 4x4-7x7 are very intuitive events. Yiheng would not do nearly as well as Max, or at least not for a LONG time.
I don't expect these to happen immediately, simply for the fact that he doesn't have large enough hands, especially for 6x6 and 7x7. According to his WCA, he is not too fast for someone at his level for 3x3.

yeah THE WHOLE THING IS FLAWED
Could you explain how? It would really help!
 
Joined
Jan 15, 2019
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Japan
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I think it would be better to do this with events like pyra, skewb, and clock. Since tps is very important in these events, Yiheng's 2x2 and 3x3 skills would translate better to them.
I agree that his skills in 2x2 and 3x3 are more translatable to short events like pyraminx, skewb, clock, and possibly square-1 and 4x4.
 

cubenerd74

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I agree that his skills in 2x2 and 3x3 are more translatable to short events like pyraminx, skewb, clock, and possibly square-1 and 4x4.
Huh, didn't think about square 1. I think that it would actually be more translatable than clock, since squan is an algorithm based event like 2x2, whereas clock requires some different skills.
 
Joined
Jun 21, 2024
Messages
9
Location
Maryland USA
I think it would be better to do this with events like pyra, skewb, and clock. Since tps is very important in these events, Yiheng's 2x2 and 3x3 skills would translate better to them.
I would love to! But I would need to find the best for each event and it would mean different ratios for each, adding extra time to the project. However, I would not mind it as this is very interesting to me.

Might add it here later, who knows ;) ?
 
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