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So while hanging around on the WCA records page, I was curious to see what times YiHeng Wang had for any big cubes he has competed in. Upon looking, it has shown me that he has not really put as much time into them over 2x2 and 3x3.

So I ran some mathematical calculations using Max Park's world record splits for big cubes and compared them against his 3x3 average. From there, I did the math to determine what Yiheng's best big cube averages would be based on 3x3 average.

Due to the slower single, this would throw off my math. In comparing singles, I would end with a faster average than I would single.

So I ran a different, secret, method to determine the best possible singles.

This spreadsheet attached below shows the outcome of these calculations.

Hope you enjoy! Let me know if you see any potential flaws in this!

A big flaw- 2x2 and 3x3 are very alg heavy events. 4x4-7x7 are very intuitive events. Yiheng would not do nearly as well as Max, or at least not for a LONG time.

A big flaw- 2x2 and 3x3 are very alg heavy events. 4x4-7x7 are very intuitive events. Yiheng would not do nearly as well as Max, or at least not for a LONG time.

A big flaw- 2x2 and 3x3 are very alg heavy events. 4x4-7x7 are very intuitive events. Yiheng would not do nearly as well as Max, or at least not for a LONG time.

I don't expect these to happen immediately, simply for the fact that he doesn't have large enough hands, especially for 6x6 and 7x7. According to his WCA, he is not too fast for someone at his level for 3x3.

I think it would be better to do this with events like pyra, skewb, and clock. Since tps is very important in these events, Yiheng's 2x2 and 3x3 skills would translate better to them.

I think it would be better to do this with events like pyra, skewb, and clock. Since tps is very important in these events, Yiheng's 2x2 and 3x3 skills would translate better to them.

Huh, didn't think about square 1. I think that it would actually be more translatable than clock, since squan is an algorithm based event like 2x2, whereas clock requires some different skills.

I think it would be better to do this with events like pyra, skewb, and clock. Since tps is very important in these events, Yiheng's 2x2 and 3x3 skills would translate better to them.

I would love to! But I would need to find the best for each event and it would mean different ratios for each, adding extra time to the project. However, I would not mind it as this is very interesting to me.

We also have to think about TPS here. Everyone has lower TPS on big cubes, Including Max and Yiheng, Yiheng avgs 11 TPS on 3x3. If we calculate that to big cubes it will be more like 7-8 TPS because he has to control more layers, therefore slower.