PetraPine
Member
TrueI think you're both wrong xD cause there's a time where doing edge control doing F2L is more efficient and doing ZBLS is more efficient.
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TrueI think you're both wrong xD cause there's a time where doing edge control doing F2L is more efficient and doing ZBLS is more efficient.
Depending on the case being the key wordsNot in most situations it literally isn't, last slot is restrictive making edge orientation worse depending on the case.
Yeah, it's bad.Anyway, do you think the wvcp/ell thing bad?
Yeah, it's bad.
this is just HK petrus/HK ZZ with Roux EO but worse because you do L5E before cornersNew method proposal
1) EO223 : In BD, this can be done it a variety of ways. Like solving EOarrow or EO222 and then finish the block.
2) Slice : Finish E-Slice + 2-3 corners
Steps 3 and 4 can be swapped
3) L5EP : Permute the last 5 edges
4) LC : Last 4 or 3 corners using commutators
This method is just for fun, some variations of this could be faster, don't have an algorithm generating program rn, I also don't know how how to find the number of cases for each step, nor the avg number of moves. Does it have potential? And what can i fix about it. Let the hate begin lol.
Last X Corners type methods are usually bad, the corners are restricted cause the edges are already solved and typically, it's bad when it's this way.New method proposal
1) EO223 : In BD, this can be done it a variety of ways. Like solving EOarrow or EO222 and then finish the block.
2) Slice : Finish E-Slice + 2-3 corners
Steps 3 and 4 can be swapped
3) L5EP : Permute the last 5 edges
4) LC : Last 4 or 3 corners using commutators
This method is just for fun, some variations of this could be faster, don't have an algorithm generating program rn, I also don't know how how to find the number of cases for each step, nor the avg number of moves. Does it have potential? And what can i fix about it. Let the hate begin lol.
I completely forgot HK exists oops.this is just HK petrus/HK ZZ with Roux EO
You can do last few corners before L5E and it wouldnt mess anything up.but worse because you do L5E before corners
Algs might be slightly better if you do corners before edges. I say in my post that steps 3 and 4 can be swapped.Worse because
if corners were to be algorithimized they would be bad because you would have to keep edge orientation and edge permutaion
Nice to know.Last X Corners type methods are usually bad
Thx i guess lol.if hk didnt exist this would be pretty cool
You aren't clear enough in step 3, does it solve only the last pair and the corner orientation? if so, it's defs not a ZBLS variant, if it orients the LL edges and LL corners while solving the pair, then it's OLS.Aight so basically this method is like the ZB method but closer to CFCE
1) Cross
2) F2L-1
3) ZBLS variant that orients corners (call it ROLS for now)
4) 1LLL subset for oriented corner cases (ROLL temp name)
You aren't clear enough in step 3, does it solve only the last pair and the corner orientation? if so, it's defs not a ZBLS variant, if it orients the LL edges and LL corners while solving the pair, then it's OLS.
Also, if you're setting up to 1LLL subsets that have all the corners oriented, I think I've heard of this before.
This has been proposed before (not on the wiki, but on this thread). 503 algs for if the F2L edge is orientated in last slot, more if not. The final step has multiple names, the most common being COALL, but also ELLCP/CPELL.