#### DGCubes

##### Member

Scramble: R' U' F L2 B2 R2 D2 B2 D F2 L2 F2 R2 U' B D F R2 D R D F L' R' D R' U' F

(B' L' U' L' B' L2 B) // pseudo-2x2x3

(F' R2 B R F) // AB3E5C

(D2 F' B R2 B' F) // AB3C (technically an insertion, but I basically used this as part of my skeleton)

I could've canceled a move with the 3 edges, but I had already done corner insertions and it would've messed with one of those, so I started with the D2 to cancel with one of the corner insertions instead.

Skeleton (18 to AB5C): F' B R2 B' F D2 F' * R' B' R2 F B' L2 B L U L B $

* = F D' F' U2 F D F' U2 (cancels 3)

$ = B R2 B' L B R2 B' L' (cancels 1, kind of a last resort)

Unfortunately, IF found a 26 with this skeleton. I knew there was a lot more potential than I was able to find, but I was working until the last second and didn't get to check every corner insertion.

Solution: F' B R2 B' F D F' U2 F D F' U2 R' B' R2 F B' L2 B L U L B2 R2 B' L B R2 B' L'

(B' L' U' L' B' L2 B) // pseudo-2x2x3

(F' R2 B R F) // AB3E5C

(D2 F' B R2 B' F) // AB3C (technically an insertion, but I basically used this as part of my skeleton)

I could've canceled a move with the 3 edges, but I had already done corner insertions and it would've messed with one of those, so I started with the D2 to cancel with one of the corner insertions instead.

Skeleton (18 to AB5C): F' B R2 B' F D2 F' * R' B' R2 F B' L2 B L U L B $

* = F D' F' U2 F D F' U2 (cancels 3)

$ = B R2 B' L B R2 B' L' (cancels 1, kind of a last resort)

Unfortunately, IF found a 26 with this skeleton. I knew there was a lot more potential than I was able to find, but I was working until the last second and didn't get to check every corner insertion.

Solution: F' B R2 B' F D F' U2 F D F' U2 R' B' R2 F B' L2 B L U L B2 R2 B' L B R2 B' L'

Anyone have any general tips for how to get faster at insertions? For this attempt I had 30 minutes for 2 insertions and still didn't have time to check everything.