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Here is my official PB single from Florida Feast 2014

Spoiler

n: L' U2 R U2 F2 D2 L2 D2 L2 B' L R U' R' F L' D L U2
i: U2 L' D' L F' R U R' L' B L2 D2 L2 D2 F2 U2 R' U2 L

on inverse:

D R F R2 D2 R2 D' //cross (7|7)
U B U' B' //F2L 1 (4|11)
U L U2 L' U L U' L' //F2L 2 (8|19)
U R U' R' L' U' L //F2L 3 (7|26)
U' R U R' U2 R U' R' //F2L 4 (8|34)

switch to normal:

F R U R' U' F' //EO^1 (6|40)
B U L U' L' B' //EO^2 (6|46)
R2 D R' U2 R D' R' U2 R' D //OLL (10|56)
U F U' B U2 F' U F U2 B' F' U D' //PLL (13|69)

solution: F R U R' U' F' B U L U' L' B' R2 D R' U2 R D' R' U2 R' D U F U' B U2 F' U F U2 B' F' U D' R U R' U2 R U' R' U L' U L R U R' U' L U L' U' L U2 L' U' B U B' U' D R2 D2 R2 F' R' D' (69 moves)

Here is my official PB single from Florida Feast 2014

Spoiler

n: L' U2 R U2 F2 D2 L2 D2 L2 B' L R U' R' F L' D L U2
i: U2 L' D' L F' R U R' L' B L2 D2 L2 D2 F2 U2 R' U2 L

on inverse:

D R F R2 D2 R2 D' //cross (7|7)
U B U' B' //F2L 1 (4|11)
U L U2 L' U L U' L' //F2L 2 (8|19)
U R U' R' L' U' L //F2L 3 (7|26)
U' R U R' U2 R U' R' //F2L 4 (8|34)

switch to normal:

F R U R' U' F' //EO^1 (6|40)
B U L U' L' B' //EO^2 (6|46)
R2 D R' U2 R D' R' U2 R' D //OLL (10|56)
U F U' B U2 F' U F U2 B' F' U D' //PLL (13|69)

solution: F R U R' U' F' B U L U' L' B' R2 D R' U2 R D' R' U2 R' D U F U' B U2 F' U F U2 B' F' U D' R U R' U2 R U' R' U L' U L R U R' U' L U L' U' L U2 L' U' B U B' U' D R2 D2 R2 F' R' D' (69 moves)

Here is my official PB single from Florida Feast 2014

Spoiler

n: L' U2 R U2 F2 D2 L2 D2 L2 B' L R U' R' F L' D L U2
i: U2 L' D' L F' R U R' L' B L2 D2 L2 D2 F2 U2 R' U2 L

on inverse:

D R F R2 D2 R2 D' //cross (7|7)
U B U' B' //F2L 1 (4|11)
U L U2 L' U L U' L' //F2L 2 (8|19)
U R U' R' L' U' L //F2L 3 (7|26)
U' R U R' U2 R U' R' //F2L 4 (8|34)

switch to normal:

F R U R' U' F' //EO^1 (6|40)
B U L U' L' B' //EO^2 (6|46)
R2 D R' U2 R D' R' U2 R' D //OLL (10|56)
U F U' B U2 F' U F U2 B' F' U D' //PLL (13|69)

solution: F R U R' U' F' B U L U' L' B' R2 D R' U2 R D' R' U2 R' D U F U' B U2 F' U F U2 B' F' U D' R U R' U2 R U' R' U L' U L R U R' U' L U L' U' L U2 L' U' B U B' U' D R2 D2 R2 F' R' D' (69 moves)

So I decided to start cubing again. Trying something different, and ended up here.
An hour was way to little time. It took me over a day. The blockbuilding and fiddling around with the cubes was addicting.
I hope some of you advanced solvers are willing to take a look, to see if I'm on the right track.

Week48 scramble;B2 D L2 R2 B2 U F2 D2 R2 B2 D2 L F2 D’ R’ B2 U R2 B R2 U’

Spoiler

R D // 2x2
L //make 2 2x1 pairs in the u-layer.
U R U //
B2 L B’ U’ B U //setup heise-ish? kind of have a bunch of blocks trying to connect
R B2 // 2X2X3
D’ F’ D’ F D’ F L’ F’ // F2L-1
Leaving me with 5 corners and auf

I was fairly happy to make a 22 move skeleton. I'm not able to apply commutators so it leaves me with a 48 move solution (which I will spare you).
I noticed some corners are misoriented and some need permutation.

Is is better to avoid misoriented corners so you can use an 8 or 9 move commutator to correct them? or is there no difference?

So I decided to start cubing again. Trying something different, and ended up here.
An hour was way to little time. It took me over a day. The blockbuilding and fiddling around with the cubes was addicting.
I hope some of you advanced solvers are willing to take a look, to see if I'm on the right track.

Week48 scramble;B2 D L2 R2 B2 U F2 D2 R2 B2 D2 L F2 D’ R’ B2 U R2 B R2 U’

Spoiler

R D // 2x2
L //make 2 2x1 pairs in the u-layer.
U R U //
B2 L B’ U’ B U //setup heise-ish? kind of have a bunch of blocks trying to connect
R B2 // 2X2X3
D’ F’ D’ F D’ F L’ F’ // F2L-1
Leaving me with 5 corners and auf

I was fairly happy to make a 22 move skeleton. I'm not able to apply commutators so it leaves me with a 48 move solution (which I will spare you).
I noticed some corners are misoriented and some need permutation.

Is is better to avoid misoriented corners so you can use an 8 or 9 move commutator to correct them? or is there no difference?

If you have 5 corners remaining, the 'best case' is a 5-cycle of corners, which will only need 2 commutators to solve. If you have twisted corners as any of the 5, you'll need more than 2.

If you have 5 corners remaining, the 'best case' is a 5-cycle of corners, which will only need 2 commutators to solve. If you have twisted corners as any of the 5, you'll need more than 2.

So I it would be best to avoid twisted corners so I can solve them with 2 commutators, solving 2 first (while cycling 3) and finish with cycling the last 3 ?

So I it would be best to avoid twisted corners so I can solve them with 2 commutators, solving 2 first (while cycling 3) and finish with cycling the last 3 ?

My 23 from Franconia Winter
Scramble: L2 R' D2 R D2 U2 L' R2 U2 R' F' L F2 D' R2 B' L B2 U' L'
Inverser: L U B2 L' B R2 D F2 L' F R U2 R2 L U2 D2 R' D2 R L2

Inverser:
D' F U2 F' - zwei Pairs und 1x2x2 [4/4]
R D' R - ein 2x2x2 [3/7]
L' B' L B L - F2L-1 [5/12]
switch:
B U' L' B' L B' U B' - LL und Finish [8/20]

L3C:
B U' L' B' L B' U B' L' B' L' B L R' . D R' F U2 F' D
. = L' D R2 D' L D R2 D' [8-5/23]

Solution:
B U' L' B' L B' U B' L' B' L' B R' D R2 D' L D R F U2 F' D - 23 Moves

lucky insertion, but yay

and some LOL optimal solution I found some days ago:
B U' L2 U' B F2 D F' D F B' U2 B' U R U' F2 B'

F2 R2 B : R2 U R' U' B' D2 B
: = B' R' B L2 B' R B L2

Solution:
F2 R B L2 B' R B L2 R2 U R' U' B' D2 B - 15 Moves