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Interesting variation of methods you have, I haven't got around to watching this just yet.
What do you do differently to execute '3-cycle', 'Freestyle' and 'BH'?
In 3-cycle (3OP) I first orient the pieces than put them in the U face and solve two at once doing A or U perms. In Freestyle I do something between BH and TuRBo (without putting the pieces on the U face and solving both orientation and permutation at the same time) for corners and for edges I do the same but without BH. And in BH - obviously - I do 3-cycles without setups and solving the orientation and permutation at the same time.