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2009-2010, then took a long break until 2019.
I don't concern about speed, but understanding. So things like how different methods work, and intuitive steps like f2l, blockbuilding, commutators interests me, rather than any algs.

2009-2010, then took a long break until 2019.
I don't concern about speed, but understanding. So things like how different methods work, and intuitive steps like f2l, blockbuilding, commutators interests me, rather than any algs.

Welcome back! It'd try out Petrus and Roux, they're probably the best methods for you. If you want to go super intuitive, Heise has 0 algorithms, but it isn't super fast

Welcome! I'd also try Thistlethwaite's Algorithm for humans, which is a pretty different yet intuitive approach in solving the puzzle in comparison with other methods such as Petrus and Heise. It's a little difficult to understand at first, but really nice when you do

Welcome! I would recommend you to learn CFOP Roux or ZZ. Heise is not that good to learn as all you do practically is build squares. That isn't the way algorithms work. Even if you want something super intuitive, you should try the CFOP, as it teaches you the basics of efficiency. And the Permutations it uses aren't just mere algorithms. They also are the beauties of math! I would recommend you to learn the CFOP. Or you can also try the beginner method if you'd like to!

Welcome! I would recommend you to learn CFOP Roux or ZZ. Heise is not that good to learn as all you do practically is build squares. That isn't the way algorithms work. Even if you want something super intuitive, you should try the CFOP, as it teaches you the basics of efficiency. And the Permutations it uses aren't just mere algorithms. They also are the beauties of math! I would recommend you to learn the CFOP. Or you can also try the beginner method if you'd like to!

What algorithms are those? Also, you only need two algorithms for roux, as f2b and l6e are both intuitive and you (technically) only need Sune and tperm for CMLL.

What algorithms are those? Also, you only need two algorithms for roux, as f2b and l6e are both intuitive and you (technically) only need Sune and tperm for CMLL.

Welcome! If you want a really fun 3x3 method that's a good challenge for an intuitive cuber, try Shadowslice Snow Columns. It's very different from other popular methods, and it also makes a good transition to Square-1. I messed around with SSC and then got a Square-1 and had a lot of fun solving it intuitively.

Welcome! If you want a really fun 3x3 method that's a good challenge for an intuitive cuber, try Shadowslice Snow Columns. It's very different from other popular methods, and it also makes a good transition to Square-1. I messed around with SSC and then got a Square-1 and had a lot of fun solving it intuitively.

You can also do Roux CMLL with only 2 algs (Niklas and Sune), using the exact same corner method that Petrus describes in his tutorial. I developed my 4-alg CMLL based on Petrus's solution, by adding FsexyF for diagonal permutation and a corner twist commutator for cases with 2 twisted corners.

Welcome! If you want a really fun 3x3 method that's a good challenge for an intuitive cuber, try Shadowslice Snow Columns. It's very different from other popular methods, and it also makes a good transition to Square-1. I messed around with SSC and then got a Square-1 and had a lot of fun solving it intuitively.

I've been reading up on SSC and EZD since I read your comment, it is VERY interesting, but I think it's too much current for me, especially when there are so few resources out there. Even for methods with a abundance of resource, I took soooooo long to figure out.

But thanks for your beginner 3style tutorial, I did finish my first 3style solve, avoiding parity with a U, sighted, with stickers, writing out conjugates (so I can reverse them correctly), and with a bunch of mistakes (actually solved edges 3 times because I mess them up when doing corners). But a big thanks to you to help me take this first step.