deco122392
Member
Why not just practice in general? youll pick up things on your own. the standard roux method is already proven to be fast. and once you think youv reached a plateau with the standard version then look for addons and such.
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blocks is most time consuming. if you and I were fridrich users, blocks would be the cross and F2L(most time consuming) and you should practice more of that instead of OLL and PLL.
bottom line, we're not fridrich users and you should practice blocks since I can get sub-20 avgs using only 2 look corners. and i'm sure you can too
blocks is most time consuming. if you and I were fridrich users, blocks would be the cross and F2L(most time consuming) and you should practice more of that instead of OLL and PLL.
bottom line, we're not fridrich users and you should practice blocks since I can get sub-20 avgs using only 2 look corners. and i'm sure you can too
sorry, im not being very clear. let me reiterate; wouldnt it be easier for me to lose 3 seconds on the corners and edges than losing 3 seconds on the blocks?
sorry, im not being very clear. let me reiderate; wouldnt it be easier for me to lose 3 seconds on the corners and edges than losing 3 seconds on the blocks?
This may not be contributing to the topic to much. But in roux, if you haven't noticed, after you finish building the 2 blocks , if you correct the centers and fill the bottom 2 edges you finish the first 2 layers and could solve the final 4 edges [and corners] with a Fridrich algorithm and permutate them also with a Fridrich algorithm. So in that sense you could use the Roux block building and then finish the cube with Fridrich.
ok well lets say they are oriented you could solve DF and DB the use pll.but this seems pretty move count inefficient and would ruin the feel that the roux last step offers.
IF we assume that the l6e are not oriented then you could solve DF and DB and use ell and some on the fly commutators to finish that.
theres two ideas. but i like the aproach that roux usually has orient solve UL and UR then solve m slice
This may not be contributing to the topic to much. But in roux, if you haven't noticed, after you finish building the 2 blocks , if you correct the centers and fill the bottom 2 edges you finish the first 2 layers and could solve the final 4 edges [and corners] with a Fridrich algorithm and permutate them also with a Fridrich algorithm. So in that sense you could use the Roux block building and then finish the cube with Fridrich.
ok well lets say they are oriented you could solve DF and DB the use pll.but this seems pretty move count inefficient and would ruin the feel that the roux last step offers.
IF we assume that the l6e are not oriented then you could solve DF and DB and use ell and some on the fly commutators to finish that.
theres two ideas. but i like the aproach that roux usually has orient solve UL and UR then solve m slice
it looks like we have noticed...
This may not be contributing to the topic to much. But in roux, if you haven't noticed, after you finish building the 2 blocks , if you correct the centers and fill the bottom 2 edges you finish the first 2 layers and could solve the final 4 edges [and corners] with a Fridrich algorithm and permutate them also with a Fridrich algorithm. So in that sense you could use the Roux block building and then finish the cube with Fridrich.
ok well lets say they are oriented you could solve DF and DB the use pll.but this seems pretty move count inefficient and would ruin the feel that the roux last step offers.
IF we assume that the l6e are not oriented then you could solve DF and DB and use ell and some on the fly commutators to finish that.
theres two ideas. but i like the aproach that roux usually has orient solve UL and UR then solve m slice
it looks like we have noticed...
Scence im in a good mood ,due to the fact that my V-Cubes a scheduled to arrive tomorrow, let me show a critical flaw in the variant i mentioned by comparison.
Noticed how i didn't mention to correct the centers?
unfortunately, there has been a thread that discusses this variant if you can dig it up from the grave.
Most, including me, think it's a horrible idea that defeats the purpose of Roux.
Using ZB as an example for why it won't work: You can derive the algs, it's the recognition that's the killer.