DavidWoner
The Punchmaster
- Joined
- May 7, 2008
- Messages
- 3,936
- Location
- Kansas City, MO, USA
- WCA
- 2008WONE01
- YouTube
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Yeah title. I dig the appeal of random-state scrambling, but giving optimal scrambles becomes a problem for 2x2. Short and/or 2gen scrambles can lead me (and I know others) to try/look for solutions we wouldn't otherwise try if someone else had scrambled the cube. This bothers me. I was wondering if it would be possible to make a random state scrambler that always spits out 12(?) move scrambles. This way you wouldn't ever be able to reverse the scramble to get the optimal solution, inadvertently or otherwise. It'd be cool if this was implemented into existing scramblers *cough*qq*coughcough* I'd do it myself but I suck at computers and the like. Thanks.