#### Carrot

##### Member

Hello Speedsolving

I have heard people say something like "I use Oka-LBL-superIMBAstar-WO-with-wintervariation" yeah right, no one knows the names of the pyraminx methods. I know quite a lot of methods and I will list them here and give them a short description, I will post the most common names and possible variations of this method.

Any comments about my naming choice would be very appreciated, as it is all based on my opinion unless something else is mentioned.

Here is a renewed list of method names, please tell me if I missed anything or if I wrote anything wrong

**=I am not sure, so I am just guessing a bit.

Bob Burton's method

steps:

Type: LBL method

Number of algs required: 0-1

Used by: Bob Burton

LBL (Layer by Layer) method

steps:

Type: LBL method

Number of algs required: 5-6

Used by: Piotr Kozka, Simon Westlund, Erik Akkersdijk, Yuxuan Wang

Beginner's Polish V**

steps:

Type: LBL method

Number of algs required: ~30

Polish V

steps:

Type: LBL method

Number of algs required: ~30

Used by: Tomasz Kiedrowicz

FP method**

steps:

Type: FP method

Number of algs required: ~25

MP method**

steps:

Type: FP method

Number of algs required: Major amount (around 1337 algs according to Chip Munkjor, but I think ~100 is more realistic)

Petrus

steps:

Type: Blockbuilding method

Number of algs required: 0-3

Backbone

steps:

Type: Blockbuilding method

Number of algs required: 0

Used by: Stefan Pochmann**

HB (Half-Backbone)

Type: Blockbuilding method

Number of algs required: ~3

Keyhole Method

steps:

Type: Top first method

Number of algs required: 5-10

Used by: Bruno Bereczki

Oka method

steps:

Type: Top first method

Number of algs required: 5

Used by: Yohei Oka, Bruno Bereczki

WO method(beginner version)

steps:

Type: Top first method

Number of algs required: 5

Used by: Danish newbies

WO method(advanced version)

steps:

Type: Top first method

Number of algs required: 10-13

Used by: Oscar Roth Andersen

Matthew Flay method

steps:

Type: Top first method

Number of algs required: ~100

Nutella method

steps:

Type: Top first method

Number of algs required: 10-13

Used by: Oscar Roth Andersen, Jonathan Midjord Shapira

OFF method (Owidiusz Freaking Flip)

steps:

Type: LBL

Number of algs required: a lot I guess

Used by: Owidiusz Pryk

IWO method (Improved Wedel-Odder)

steps:

Type: Top first method

Number of algs required: I never really counted, but I have some alg sheets xD

1-flip method

steps:

Type: Top first method

Number of algs required: 10-13

Used by: Oscar Roth Andersen

If you see any mistakes... please point them out =)

/Odder

I have heard people say something like "I use Oka-LBL-superIMBAstar-WO-with-wintervariation" yeah right, no one knows the names of the pyraminx methods. I know quite a lot of methods and I will list them here and give them a short description, I will post the most common names and possible variations of this method.

Any comments about my naming choice would be very appreciated, as it is all based on my opinion unless something else is mentioned.

Here is a renewed list of method names, please tell me if I missed anything or if I wrote anything wrong

**=I am not sure, so I am just guessing a bit.

Bob Burton's method

steps:

- Solve the centers of a layer
- Solve 3 edges so they finish the layer
- Hope for a skip, if not, repeat step 1 and 2 just with a another colour layer

Type: LBL method

Number of algs required: 0-1

Used by: Bob Burton

LBL (Layer by Layer) method

*- Also known as: Beginner's Method*steps:

- Solve the centers of a layer
- Solve 3 edges so they finish the layer
- Solve the rest in one alg (3 edges surrounding a top)

Type: LBL method

Number of algs required: 5-6

Used by: Piotr Kozka, Simon Westlund, Erik Akkersdijk, Yuxuan Wang

Beginner's Polish V**

steps:

- Solve 3 centers and 2 edges so that they form a V shape on the bottom-back
- Solve the back edge of the top
- Solve the last 3 edges that appears on your front in one alg

Type: LBL method

Number of algs required: ~30

Polish V

*- Also known as: L4E*steps:

- Solve 3 centers and 2 edges so that they form a V shape on the bottom-back
- Solve the last 4 edges in one alg

Type: LBL method

Number of algs required: ~30

Used by: Tomasz Kiedrowicz

FP method**

steps:

- Solve a face (permutation of the face is not taken into account)
- Solve the last 6 edges in one alg

Type: FP method

Number of algs required: ~25

MP method**

steps:

- Solve a V (permutation of the V is not taken into account). Please take a look at the 'Polish V' if you don't know what a 'V' is
- Solve the last 6 edges in one alg

Type: FP method

Number of algs required: Major amount (around 1337 algs according to Chip Munkjor, but I think ~100 is more realistic)

Petrus

steps:

- Solve 2 centers and an edge so the form a 1x1x3-like block
- Flip the edges so they are all oriented correct
- Solve the rest 2-gen intuitively

Type: Blockbuilding method

Number of algs required: 0-3

Backbone

steps:

- This is step 1 and 2 from "Petrus" merged together
- Solve the rest 2-gen intuitively

Type: Blockbuilding method

Number of algs required: 0

Used by: Stefan Pochmann**

HB (Half-Backbone)

- Solve two centers next to an edge, while also orienting the other two edges which will be next to one of those corners (so those edges can be solved 2-gen) - there are two possibilities for any given initial edge
- Solve those two edges while also orienting the two centers they are connected to
- Solve the last 3 edges in one alg

Type: Blockbuilding method

Number of algs required: ~3

Keyhole Method

steps:

- Solve 2 of the top edges
- Solve the centers with help of 'missing edge'-spot (also known as keyhole)
- solve the last edge of the top
- solve the last 3 edges in one alg

Type: Top first method

Number of algs required: 5-10

Used by: Bruno Bereczki

Oka method

*- Also known as: Oka (expert) ... People saying they are using Oka method and in fact are using Keyhole, GTFO xD*steps:

- "solve" two edges surrounding the top center (1 should be in it right spot, the other should be in a top spot where it can be fixed with 3 moves, R U R' for example)
- Solve the centers using keyhole
- Solve the last 2 top edges (3 moves)
- solve the last 3 edges in one alg

Type: Top first method

Number of algs required: 5

Used by: Yohei Oka, Bruno Bereczki

WO method(beginner version)

steps:

- Solve 3 edges surround a center so they form solved top
- Solve the centers one by one
- solve the last 3 edges in one alg

Type: Top first method

Number of algs required: 5

Used by: Danish newbies

WO method(advanced version)

steps:

- Solve 3 edges surround a center so they form solved top
- Solve the centers in one alg
- solve the last 3 edges in one alg

Type: Top first method

Number of algs required: 10-13

Used by: Oscar Roth Andersen

Matthew Flay method

steps:

- Solve 3 edges surround a center so they form solved top
- Solve the rest in one alg

Type: Top first method

Number of algs required: ~100

Nutella method

steps:

- Just search for it on youtube please... (it's hard to describe on text)

Type: Top first method

Number of algs required: 10-13

Used by: Oscar Roth Andersen, Jonathan Midjord Shapira

OFF method (Owidiusz Freaking Flip)

steps:

- Solve 3 centes of a face whilst permuting the 3 edges for that layer (Don't care about orientation of the edges)
- Solve the rest in one alg

Type: LBL

Number of algs required: a lot I guess

Used by: Owidiusz Pryk

IWO method (Improved Wedel-Odder)

steps:

- Solve 3 edges surrounding a center so that they form solved top, and make sure you also solve at minimum 2 of the bottom centers
- Solve the last 3 edges + 1 center in one alg

Type: Top first method

Number of algs required: I never really counted, but I have some alg sheets xD

1-flip method

steps:

- Solve 3 edges of an top surrounding a top so you have 2 solved edges and 1 flipped edge
- Solve the flipped edge and the centers in one alg
- Solve the last 3 edges in one alg

Type: Top first method

Number of algs required: 10-13

Used by: Oscar Roth Andersen

If you see any mistakes... please point them out =)

/Odder

Last edited: Mar 23, 2013