#### SoySauS

##### Member
Just do like a F' to set it up and do the sune algs haha.
oh i was being stupid and thinking about in terms of where yellow was, you're completely right. Thanks.

#### ChaozCubing

##### Member
Please answer ASAP: okay I'm learning how to solve 3x3 BLD using the old pochman method and Zane C's tutorial. My question is, how do I keep track of which pieces I've solved? I know how to keep track of the number of ones I've solved using t = u + c, but how do I know WHICH are solved? This is to make sure when I'm breaking into a new cycle, I shoot the buffer to an unsolved piece. Thanks!

#### TDM

##### Member
Please answer ASAP: okay I'm learning how to solve 3x3 BLD using the old pochman method and Zane C's tutorial. My question is, how do I keep track of which pieces I've solved? I know how to keep track of the number of ones I've solved using t = u + c, but how do I know WHICH are solved? This is to make sure when I'm breaking into a new cycle, I shoot the buffer to an unsolved piece. Thanks!
I keep my fingers on solved pieces during memo, and I think a lot of other people do this too.

I also remove my hand from a layer if I've memorised all pieces on that layer and I'm starting to run out of fingers. I don't know if this is a common thing to do though.

#### newtonbase

I do pretty much the same but when a side is solves I put my finger on the centre piece.

#### TDM

##### Member
My question: Memorizing a 4x4 is the same amount of information that memorizing how many 3x3s?

My guess is 3 cubes.
4x4 = 56 pieces
3x3 = 20 pieces
3* 3x3 = 60 pieces

Obviously there's other stuff to remember (different parities, when you're going from one type of piece to the next) but this is just an approximation.

#### Berd

##### Member
Thank you.
It's actually more like 2 and a half due to the amount of solved centers you get in the decided orientation.

#### PixelWizard

##### Member
4x4 = 56 pieces
3x3 = 20 pieces
3* 3x3 = 60 pieces

Obviously there's other stuff to remember (different parities, when you're going from one type of piece to the next) but this is just an approximation.
How many is a 5x5 then?

#### h2f

How many is a 5x5 then?
23 + centers
23 x centers
23 wings
11 midges
7 corners
=87 pieces

#### josh42732

##### Member
23 + centers
23 x centers
23 wings
11 midges
7 corners
=87 pieces

I would guess a little less than that like maybe 4 because I doubt that there will ever be a scramble that will have no pieces solves already. I would say that doing 5 is a good way of preparing for 5BLD.

Might as well throw this one in as well..... What about 6x6+? Up to 17x17 if possible lol jk

Sent from my SAMSUNG-SGH-I747 using Tapatalk

#### TDM

##### Member
Is there any buffer that's "better" than others for 3-style corners (i.e. has nicer algs)? Or does it not matter too much, just like orientation?

#### Berd

##### Member
Is there any buffer that's "better" than others for 3-style corners (i.e. has nicer algs)? Or does it not matter too much, just like orientation?
Lots of fast people have all different buffers, I don't think it matters much. I'm sticking with my OP buffer for 3style.

#### TDM

##### Member
Lots of fast people have all different buffers, I don't think it matters much. I'm sticking with my OP buffer for 3style.
Is there any preference for, say, using a piece on the U layer or one on the D layer? I'm assuming more people use a piece on the R slice, but that could be wrong.

E: found this, which is cool. It says UB corners are used the most (70% of top BLD solvers), which I didn't expect. Guess I'll try lots of buffers in sighted solves and see which works best for me.

#### tseitsei

##### Member
My tip on this would be to choose 2 adjacent pieces for buffer pieces (1 edge and 1 corner obviously) and preferably from the U-layer. That makes dealing with parity slightly faster since it is always easy to: 1. setup the last edge (or corner if you execute edges first) target to U-layer 2. Do the correct PLL alg 3. undo setup

For example if you have UB and UBL as buffers then you can leave UBL and UBR swapped if you have parity. Then for your last edge target you can always setup it to some PLL case with 2 or less moves (1 move most of the time) and solve PLL end undo setup

Last edited:

#### TDM

##### Member
My tip on this would be to choose 2 adjacent pieces for buffer pieces (1 edge and 1 corner obviously) and preferably from the U-layer. That makes dealing with parity slightly faster since it is always easy to: 1. setup the last edge (or corner if you execute edges first) target to U-layer 2. Do the correct PLL alg 3. undo setup

For example if you have UB and UBL as buffers then you can leave UBL and UBR swapped if you have parity. Then for your last edge target you can always setup it to some PLL case with 2 or less moves (1 move most of the time) and solve PLL end undo setup
Yes, I was talking about this in IRC yesterday, and decided to do UFR buffer for corners. I was then doing to switch to TuRBo edges, to make the transition to U buffer for 3-style edges easier. Easy to setup to T/J/L from there.

#### Kelsparov

##### Member
Are there any useful methods for organising your cubes for large multi-blind attempts? (e.g. >20 cubes.)

I remember reading something in a thread years ago that was very useful, but I've forgotten it now. At the moment I just have the idea of putting cubes in groups of four/five putting the cube back in it's original place once it's finished, but I feel like there's a better method (possibly putting the cube to the side or something).

Thank you in advance for any help!

##### Member
Are there any useful methods for organising your cubes for large multi-blind attempts? (e.g. >20 cubes.)

I remember reading something in a thread years ago that was very useful, but I've forgotten it now. At the moment I just have the idea of putting cubes in groups of four/five putting the cube back in it's original place once it's finished, but I feel like there's a better method (possibly putting the cube to the side or something).

Thank you in advance for any help!
from what I've seen most people organize in groups of 10 (a 2x5 block) and just leave the cube at the side, far away from all the cubes that they haven't solved see one of Berd's videos for why they put the cube as far away as possible

#### Berd

##### Member
from what I've seen most people organize in groups of 10 (a 2x5 block) and just leave the cube at the side, far away from all the cubes that they haven't solved see one of Berd's videos for why they put the cube as far away as possible
Yeah. I put them in groups of 4. When you have a lot of cubes you're not gonna have time to go back to cubes so I just put them as far away as possible. However that sometimes fails, check out the video on my yt channel .

#### IAmAPerson

##### Member
There was this one guy (can't remember the name) who did the 9x9 BLD. How many cubes in MBLD is that equivalent to?