Okay, i'll try it... my math must be off, i'm getting 22*24=528 letter pairs... but I don't think it's that muchWell, he was talking about memoing cubies (of wwhich there are 24), so 24 people isnt that much.
Id seriously just recommend using a lettering scheme and just having an object for every letter pair - this sounds just as hard, but many people (like chris hardwick) have already done this and so you can use that. I do.
There are 20 cubies. Centers are excluded.Okay, i'll try it... my math must be off, i'm getting 22*24=528 letter pairs... but I don't think it's that much
Here are some common ones.
I've always liked Brian Yu's tutorial for that (The video links are broken on that page, but you can find the videos on his youtube channel).
A really good video are Noah's: https://www.youtube.com/watch?v=Ok51Ktn1GKg
Personally, I used 3-cycles to do pseudo-2-cycles (sort of like having two buffers and you alternate the direction of the 3-cycle), using essentially 3-cycle PLLs. I know this has also been done with 2+2-cycle PLLs instead of 3-cycles. This can be extended to some other easy 3-cycles that aren't PLLs if you like, easy for some corner cases but less easy for edges.You who have actually done it (or at least tried), do you use comms all
over the Minx or do you use LL-comms with a lot of setup moves?
(Sort of like Turbo-bld for 3x3).
If you shoot to the correct location, but the incorrect sticker on that target, then you will place that piece flipped (in place, but incorrect orientation). This pulls the edge from that location into your buffer, but flipped from how you memorized it. If you correctly shoot to the next target as per your memorization, the piece will end up flipped because it was flipped in the buffer from the start. End result is that you end up with two correctly permuted, but flipped, edges. I imagine this is what is happening if you start with no correctly permuted but disoriented edges, and DNF with two of them.this subject has probably been beaten to death already, but I keep DNF-ing by two flipped edges (not flipped in the first place)
its probably due to me rushing, the other day a i got a 5:xy DNF off by one T-perm :\
Over time you will be able to do more solves in a row before this interference will begin to affect you. You can switch to a memory method that uses loci (Roman Rooms, journeys) and this will substantially increase the number of solves you can do in a day before hitting your interference limit. Make sure you have a large number of memory locations available if you go this route. If you use sentences/visual then just practice often and fight through the interference and your interference limit will increase over time.also I have a less common problem, I can do about three blind attempts in a row then I start mixing up the targets in my head.
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