Ian Brown
Member
- Joined
- Feb 25, 2020
- Messages
- 22
Hello, I'm new to this forum but thought this would be a good place to share my new speed method for the 2x2x3 cuboid. Some things to know about this method are that it relies heavily on algorithms, and that it is possible and encouraged to use this method for one-looking solves.
The solve has three stages:
1. Squares: Solve the square faces intuitively
2. CP: Corner permutation [ 5 cases ]
Adjacent swap on U layer: R U' (R D R D') R (U' D R U' R)
Diagonal swap on U layer: (R U D R U')2 (R U D R)
Adjacent swap on both layers: (R U R U') (D' R D R)
Diagonal swap on both layers: (R U D R) U2 (R U' D' R)
Diagonal swap on U layer and Adjacent swap on D layer: (R U R U R) U2 (R U' R U' R)
3. EP: Equator/Edge permutation [ 7 cases ]
Front Right with Back right swap: (R U2)3
Front left with front right, back left with back right: R E2 R
3 edge cycle clockwise, front left piece is correct: (R E R E')
3 edge cycle counterclockwise, front left piece in correct: (E R E' R)
Diagonal swap: (R E R E') (R U2)3
4 edge cycle clockwise: (R E R E) (R U2)2 (R D2)
4 edge cycle counterclockwise: (R E R E) (R U2)3
One thing you may notice is that the CP algs are not like those from SQ-1 or other algs for 2x2x3, this was done on purpose. The CP algorithms do not affect the equator layer and that is why it is possible to one look with this method.
I have attached a pdf detailing the method and algorithms, please try this method out and tell me what you think or how it can improve, I was partly inspired to explore this puzzle because I think it should become a WCA event.
Edit: After discussion, it has been determined that this method is much better when The equator layer is solved while also solving the square faces in the beginning of the solve. In this way, only 5 algorithms, all which are CP cases, are the only algs in this method.
The method would then go as follows
1.) Solve Square faces and equator simultaneously (done intuitively)
2.) Permute corners [5 cases]
for details see AC.pdf
The solve has three stages:
1. Squares: Solve the square faces intuitively
2. CP: Corner permutation [ 5 cases ]
Adjacent swap on U layer: R U' (R D R D') R (U' D R U' R)
Diagonal swap on U layer: (R U D R U')2 (R U D R)
Adjacent swap on both layers: (R U R U') (D' R D R)
Diagonal swap on both layers: (R U D R) U2 (R U' D' R)
Diagonal swap on U layer and Adjacent swap on D layer: (R U R U R) U2 (R U' R U' R)
3. EP: Equator/Edge permutation [ 7 cases ]
Front Right with Back right swap: (R U2)3
Front left with front right, back left with back right: R E2 R
3 edge cycle clockwise, front left piece is correct: (R E R E')
3 edge cycle counterclockwise, front left piece in correct: (E R E' R)
Diagonal swap: (R E R E') (R U2)3
4 edge cycle clockwise: (R E R E) (R U2)2 (R D2)
4 edge cycle counterclockwise: (R E R E) (R U2)3
One thing you may notice is that the CP algs are not like those from SQ-1 or other algs for 2x2x3, this was done on purpose. The CP algorithms do not affect the equator layer and that is why it is possible to one look with this method.
I have attached a pdf detailing the method and algorithms, please try this method out and tell me what you think or how it can improve, I was partly inspired to explore this puzzle because I think it should become a WCA event.
Edit: After discussion, it has been determined that this method is much better when The equator layer is solved while also solving the square faces in the beginning of the solve. In this way, only 5 algorithms, all which are CP cases, are the only algs in this method.
The method would then go as follows
1.) Solve Square faces and equator simultaneously (done intuitively)
2.) Permute corners [5 cases]
for details see AC.pdf
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