#### kubesolver

##### Premium Member

- Joined
- Nov 15, 2019

- Messages
- 158

Hi,

I am pleased to anounce a release of kubesolver 1.0.

I've been working on it on and off for few months and even though not perfect I think it's good enough to share with general public. I think it offers something new to the current state of the art in terms of ease of use for algorithm generation.

kubesolver.com

The basic usecase is the ability to specify a cube position using standard notation and generate algorithms specifying generators (all regular moves, wide moves, slices, 180-turns only etc.), for full cube or for earlier stages like OLL, etc.,

With this setup KubeSolver will spam thousands of RUD G-perms.

Spoiler: copy/paste from the first version of a readme.txt

I am pleased to anounce a release of kubesolver 1.0.

I've been working on it on and off for few months and even though not perfect I think it's good enough to share with general public. I think it offers something new to the current state of the art in terms of ease of use for algorithm generation.

kubesolver.com

The basic usecase is the ability to specify a cube position using standard notation and generate algorithms specifying generators (all regular moves, wide moves, slices, 180-turns only etc.), for full cube or for earlier stages like OLL, etc.,

Code:

```
set_gen RUD
R2 D L2 D F2 L D R' D2 L D' R' U2
reconstruct
```

Code:

```
R' U' R D' U R2 U R' U R U' R U' R2 D U'
D R' U' R D' U R2 U R' U R U' R U' R2 U'
U2 R2 U2 R2 U' R2 D' R2 U R2 U' R2 D U R2 U2 R2
R' U2 R' D' R2 D2 U R' U' R D2 R D R2 U2 R U2
D' R' U' R D' U R2 U R' U R U' R U' R2 D2 U'
D2 R' U' R D' U R2 U R' U R U' R U' R2 D' U'
U2 R U2 R' D R U' R' D' U R2 D2 R' U2 R D2 R2
U2 R U2 R' D2 R U' R' D2 U R2 D' R' U2 R D R2
R2 U R' U2 R D' U R U' R' D U2 R2 U' R' U' R2 U2
U2 R U2 R2 U' R2 D' R2 U R2 U' R2 D R U R U2 R'
U2 R2 U2 R2 U' R2 D' R2 U R2 D R2 D' U' R2 D U' R2
U2 R' U2 R U2 R2 U R2 D' U2 R U R' D U' R2 U2 R
R2 U' R2 U' R2 U2 R2 D' U' R2 U R2 U R2 U2 R2 D U
U2 R2 U R2 D U R2 U2 R2 U R2 U R2 D' R2 U' R2 U'
D R2 U' R2 U' R2 U2 R2 D' U' R2 U R2 U R2 U2 R2 U
R' U2 R2 D' U R U R' D R' U' R' U' R' U2 R' U2 R
U2 R2 D' R' D R' U2 R2 U' R D' U' R2 D R' U2 R2 U2
R U2 R2 U R U R2 U' R' D U' R' U2 R D' R2 U2 R'
R2 U' R2 D' U' R2 D R2 U R2 D' R2 D U' R2 U2 R2 U2
R2 U R' U R' U2 R D' R U R2 D U R2 D' R' D U' R2
D' U2 R2 U2 R2 U' R2 U R2 U2 R2 D U R2 U' R2 U R2 U'
D' R2 U2 R U2 R2 U R U R' D R2 U' R U' R U2 R2 U'
(...)
```

KubeSolver 1.0

==============

Copyrights & Author: Jakub Straszewski, 2020

General

-------

The program is able to solve 3x3 Rubik's cube.

The most prominent usecase it the ability to easly generate algorithms for particular cases.

The simple two-phase solver is there for completness but it's not particularly good or fast.

Architecture

------------

KubeSolver is a command-line application. It reads commands from standard input and writes output to standard output.

Example usecases:

----------------

1) Basic alg generation

in.txt:

F R U R' U' F'

kubesolver.exe < in.txt > out.txt

out.txt:

INFO:Kubesolver 1.0 (C) Jakub Straszewski 2020

INFO:Searching 1 move solutions...

INFO:Searching 2 move solutions...

INFO:Searching 3 move solutions...

INFO:Searching 4 move solutions...

INFO:Searching 5 move solutions...

INFO:Searching 6 move solutions...

F U R U' R' F'

INFO:Searching 7 move solutions...

INFO:Searching 8 move solutions...

U' R U B U' B' R' U

(...)

kubesolver.exe --silent < in.txt > out.txt

out.txt:

F U R U' R' F'

U' R U B U' B' R' U

(...)

2) This example will reconstruct the given U-perm with MU-gen

in.txt:

set_gen MU

R2 U R U R' U' R' U' R' U R'

reconstruct

3) This example shows how to generate OLL algorithms for sune-case.

in.txt:

init_empty_cube

add_f2l

add_edges_orientation

add_corners_orientation

set_gen RULD

R U R' U R U2 R'

solve

4) This example shows how to solve a yellow cross:

init_empty_cube

add_edge DR

add_edge DL

add_edge DB

add_edge DF

F2 L2 F' D2 L2 F' R2 B2 D2 L2 U2 L' D L B2 R' D' U' R F2

solve

./kubesolver.exe --silent --exit_on_find < in.txt

F2 D' L2 B F'

5) this example shows how to solve a yellow-xcross with a BL slot.

init_empty_cube

add_edge DR

add_edge DL

add_edge DB

add_edge DF

add_edge BL

add_corner BLD

F2 L2 F' D2 L2 F' R2 B2 D2 L2 U2 L' D L B2 R' D' U' R F2

solve

5) this example shows how to solve a cube with 2-phase algorithm.

F2 L2 F' D2 L2 F' R2 B2 D2 L2 U2 L' D L B2 R' D' U' R F2

solve_two_phase

L F2 D2 L2 R' B2 U' F2 L B' U' R2 D' B2 D R2 D' L2 F2 U2 B2 U' F2 D

List of commands:

-----------------

To be done. At the moment examples secion covert most of the api.

Commands for setting up a cube:

------------------

set_gen XXX - specified the list of moves allowed in the algorithm. Examples: RU, rRU (wide moves), MES (slice moves), L2U2R2D2BF (only 180 turns). Defaults to RLUDFB

init_full_cube (default)

init_empty_cube

Note: the command below make only sense after calling init_empty_cube

add_edge xx

add_corner yy

add_edges_orientation - all edges that has not been added explicitely by add_edge will be required to have good orientation (according to the LRUD-gen)

add_corners_orientation - same as edges

add_f2l - adds all edges and corners for bottom two layers.

Commands to solve a cube:

-------------------------

solve - generate algorithms solving given cube state

reconstruct - generate algorithms solving the reverse cube state

solve_two_phase - will solve 3x3 cube using two-phase algorithm ignoring init moves (so it will solve the full cube for specified sequence)

Licence

-------

Free to use for any use. No guarantees or liability of any kind accepted.

==============

Copyrights & Author: Jakub Straszewski, 2020

General

-------

The program is able to solve 3x3 Rubik's cube.

The most prominent usecase it the ability to easly generate algorithms for particular cases.

The simple two-phase solver is there for completness but it's not particularly good or fast.

Architecture

------------

KubeSolver is a command-line application. It reads commands from standard input and writes output to standard output.

Example usecases:

----------------

1) Basic alg generation

in.txt:

F R U R' U' F'

kubesolver.exe < in.txt > out.txt

out.txt:

INFO:Kubesolver 1.0 (C) Jakub Straszewski 2020

INFO:Searching 1 move solutions...

INFO:Searching 2 move solutions...

INFO:Searching 3 move solutions...

INFO:Searching 4 move solutions...

INFO:Searching 5 move solutions...

INFO:Searching 6 move solutions...

F U R U' R' F'

INFO:Searching 7 move solutions...

INFO:Searching 8 move solutions...

U' R U B U' B' R' U

(...)

kubesolver.exe --silent < in.txt > out.txt

out.txt:

F U R U' R' F'

U' R U B U' B' R' U

(...)

2) This example will reconstruct the given U-perm with MU-gen

in.txt:

set_gen MU

R2 U R U R' U' R' U' R' U R'

reconstruct

3) This example shows how to generate OLL algorithms for sune-case.

in.txt:

init_empty_cube

add_f2l

add_edges_orientation

add_corners_orientation

set_gen RULD

R U R' U R U2 R'

solve

4) This example shows how to solve a yellow cross:

init_empty_cube

add_edge DR

add_edge DL

add_edge DB

add_edge DF

F2 L2 F' D2 L2 F' R2 B2 D2 L2 U2 L' D L B2 R' D' U' R F2

solve

./kubesolver.exe --silent --exit_on_find < in.txt

F2 D' L2 B F'

5) this example shows how to solve a yellow-xcross with a BL slot.

init_empty_cube

add_edge DR

add_edge DL

add_edge DB

add_edge DF

add_edge BL

add_corner BLD

F2 L2 F' D2 L2 F' R2 B2 D2 L2 U2 L' D L B2 R' D' U' R F2

solve

5) this example shows how to solve a cube with 2-phase algorithm.

F2 L2 F' D2 L2 F' R2 B2 D2 L2 U2 L' D L B2 R' D' U' R F2

solve_two_phase

L F2 D2 L2 R' B2 U' F2 L B' U' R2 D' B2 D R2 D' L2 F2 U2 B2 U' F2 D

List of commands:

-----------------

To be done. At the moment examples secion covert most of the api.

Commands for setting up a cube:

------------------

set_gen XXX - specified the list of moves allowed in the algorithm. Examples: RU, rRU (wide moves), MES (slice moves), L2U2R2D2BF (only 180 turns). Defaults to RLUDFB

init_full_cube (default)

init_empty_cube

Note: the command below make only sense after calling init_empty_cube

add_edge xx

add_corner yy

add_edges_orientation - all edges that has not been added explicitely by add_edge will be required to have good orientation (according to the LRUD-gen)

add_corners_orientation - same as edges

add_f2l - adds all edges and corners for bottom two layers.

Commands to solve a cube:

-------------------------

solve - generate algorithms solving given cube state

reconstruct - generate algorithms solving the reverse cube state

solve_two_phase - will solve 3x3 cube using two-phase algorithm ignoring init moves (so it will solve the full cube for specified sequence)

Licence

-------

Free to use for any use. No guarantees or liability of any kind accepted.

Last edited: Wednesday at 1:21 PM