Exmestify
Member
The time required to hold space to start inspection/the solve seems to be kinda high
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Thanks for the advice. I made the changes you suggested. I think it turned out betterHello, I quite like it, but I think that while the timer is running, it should only show 2 d.p (0.x) instead of 0.xx, as having three digits pretty much constantly moving makes it a bit hard to look at, even if it is in my peripheral vision. I quite look the UI!
There are two settings: hold space and press space. If you select hold space from there, you can start it like this.I can't hold down the spacebar when starting because it makes the time start and stop repeatedly. As a cstimer user this makes it unusable for me.
menu to the rgiht of the cube category menuSo where are the settings?
?menu to the rgiht of the cube category menu
I think the menu is not visible on different screens. I will try to fix it
There is a problem with touch screens right now. First, I am trying to organize it for keyboard use. Thanks for the feedback.
I changed it. I would appreciate it if you could check it. And Would you use this timer as your main timer?the scramble for mega is still too short. You should probably have something like ((R ++/-- D ++/--)*5 + U/U')*7 where a line would look like
R++ D-- R-- D++ R++ D-- R-- D-- R++ D++ U (U is based on final D move of sequence)
ahahah. Did it get worse?. I try betterThe scramble just got worse.
This is your scrambling
D-- R-- D++ R-- R++ U D++ D-- R++ D++ R-- U2 D++ R++ R++ D-- R++ U2 D++ R-- D-- D-- R++ U' D-- R++ R++ R++ D-- U D-- D++ D-- R++ D-- U' D-- R-- D++ R++ R-- U D++ D++ D-- D-- R++ U' D-- R-- D-- R++ D++ U' D-- D++ R++ D++ D-- U
And here's what a CSTImer scramble looks like.
R++ D++ R++ D++ R++ D-- R++ D++ R++ D++ U
R-- D-- R-- D-- R-- D++ R++ D++ R++ D++ U
R++ D-- R++ D++ R++ D++ R++ D++ R-- D++ U
R++ D++ R++ D++ R-- D++ R++ D-- R++ D-- U'
R++ D++ R++ D-- R++ D++ R-- D++ R-- D++ U
R++ D-- R++ D-- R-- D++ R++ D-- R-- D++ U
R-- D-- R-- D++ R-- D-- R++ D-- R++ D++ U
What algorithm are you using to generate the scrambles?
I adjusted the scramble length to the correct length. It is aligned bottom to bottom in cstimer. This is the difference now. I hope the scramble is good. It looks good in the 3D image.The scramble just got worse.
This is your scrambling
D-- R-- D++ R-- R++ U D++ D-- R++ D++ R-- U2 D++ R++ R++ D-- R++ U2 D++ R-- D-- D-- R++ U' D-- R++ R++ R++ D-- U D-- D++ D-- R++ D-- U' D-- R-- D++ R++ R-- U D++ D++ D-- D-- R++ U' D-- R-- D-- R++ D++ U' D-- D++ R++ D++ D-- U
And here's what a CSTImer scramble looks like.
R++ D++ R++ D++ R++ D-- R++ D++ R++ D++ U
R-- D-- R-- D-- R-- D++ R++ D++ R++ D++ U
R++ D-- R++ D++ R++ D++ R++ D++ R-- D++ U
R++ D++ R++ D++ R-- D++ R++ D-- R++ D-- U'
R++ D++ R++ D-- R++ D++ R-- D++ R-- D++ U
R++ D-- R++ D-- R-- D++ R++ D-- R-- D++ U
R-- D-- R-- D++ R-- D-- R++ D-- R++ D++ U
What algorithm are you using to generate the scrambles?
Also I would like to use this as a main timer, but CStimer is just a lot more reliable and it has more features. I don't know how many people are working on this project but it will take a lot of things, like better sessions and more options of solving, to dethrone CSTimer from me.
ı solved this problem. now settings are visible for every screen. but still on mobile it does'nt work proper. i will fix it soon.So where are the settings?
It will take some time to connect to stackamat but adding a typing feature makes sense, I had forgotten about it. Thanks for the suggestion. I will try to add it as soon as possible. I will let you knowAs a long term project, could you make a stackmat connection, or at least a typing feature?
I think you were misunderstanding my questions and I wasn't stating them in the way I should have. Is it possible that you could add WCA forms of scrambling to your scrambling program, please? I was saying your scrambles for Mega didn't look right because I was accustomed to the way WCA scrambles are processed, looked and used.I adjusted the scramble length to the correct length. It is aligned bottom to bottom in cstimer. This is the difference now. I hope the scramble is good. It looks good in the 3D image.