Jai
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I'm not sure if this could be considered a new OLL system, because the difference between normal Fridrich OLL and my OLL system is the algos, but here goes.
I don't have a name for it yet, but I've been dubbing it "Slice Prefix OLL". The system is similar to normal Fridrich OLL, with even the same cases. Everything is the same, except for the algos. The algos follow a specific format:
[slice prefix] [CO alg ] [slice suffix]
The slice prefix is M(')/S('), most of the time followed by a U/U'/U2.
The CO alg can very depending on the corner orientation; the corner orientation in all OLL cases, if you haven't already noticed, is that of one of the "beginner OLLs" - the 7 cases with all edges oriented. So, you would use one of those algos for corner orientation.
The slice suffix is just putting the displaced piece(s) from the slice prefix back in , after the CO algo.
Now, this is still in development, so I still have some problems, such as some kind of definite order/ slice prefix to use depending on the Edge orientation. I can't figure out what slice prefix to use with what EO case. For now, I've been just experimenting with different slice prefixes to find algos. Another problem is the 3 cases where all corners are oriented, but the edges aren't. I think a commutator should just be used for those.
As you may or may not have realized, my algos aren't exactly the optimal algos for the cases, sometimes even being preposterous compared to popular algos, such as F R U R' U' F' , so you know this isn't meant to replace your whole set of algos. But in many cases, my algos might be more comfortable than yours, because the CO algos aren't that complicated, and are fairly easy to execute. For beginners, this can be an easy way to learn all the OLLs, and once I have all my algos, and a "rule" for the slice prefix (which prefix to use for which edge orientation case), beginners will be able to learn all the OLLs in a matter of days, or for the more dedicated ones, it'll only be a matter of an hour or two.
anyway, here's some examples of algos from my system:
[S U2] [R U2 R' U' R U' R'] [S']
(y2) [R U2 R2 U' R2 U' R2 U2 R] [U S']
(y) [S'] [F R U R' U' F'] [U S]
So, what do you guys think?
I don't have a name for it yet, but I've been dubbing it "Slice Prefix OLL". The system is similar to normal Fridrich OLL, with even the same cases. Everything is the same, except for the algos. The algos follow a specific format:
[slice prefix] [CO alg ] [slice suffix]
The slice prefix is M(')/S('), most of the time followed by a U/U'/U2.
The CO alg can very depending on the corner orientation; the corner orientation in all OLL cases, if you haven't already noticed, is that of one of the "beginner OLLs" - the 7 cases with all edges oriented. So, you would use one of those algos for corner orientation.
The slice suffix is just putting the displaced piece(s) from the slice prefix back in , after the CO algo.
Now, this is still in development, so I still have some problems, such as some kind of definite order/ slice prefix to use depending on the Edge orientation. I can't figure out what slice prefix to use with what EO case. For now, I've been just experimenting with different slice prefixes to find algos. Another problem is the 3 cases where all corners are oriented, but the edges aren't. I think a commutator should just be used for those.
As you may or may not have realized, my algos aren't exactly the optimal algos for the cases, sometimes even being preposterous compared to popular algos, such as F R U R' U' F' , so you know this isn't meant to replace your whole set of algos. But in many cases, my algos might be more comfortable than yours, because the CO algos aren't that complicated, and are fairly easy to execute. For beginners, this can be an easy way to learn all the OLLs, and once I have all my algos, and a "rule" for the slice prefix (which prefix to use for which edge orientation case), beginners will be able to learn all the OLLs in a matter of days, or for the more dedicated ones, it'll only be a matter of an hour or two.
anyway, here's some examples of algos from my system:
[S U2] [R U2 R' U' R U' R'] [S']
(y2)
(y) [S'] [F R U R' U' F'] [U S]
So, what do you guys think?
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