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New EOcross solver! Generate low movecount, intuitive solutions!

zzoomer

Member
Joined
May 9, 2021
Messages
305
Location
USA
YouTube
Visit Channel
Hey everyone!

I've been developing an EOcross solver program for a while now, and I'm proud to announce that it is now ready for use! You can now easily generate solutions for any scramble, that is intuitive as well!
EO and cross are separated in the solution, so it's much easier to understand how the solutions work. The program currently only solves fixed orientation, but that will soon change! It averages around 9 moves flat for fixed orientation. When I update the program to work with x2y and cn, the average will lower considerably!
If anyone wants to play around with the program, feel free! Contributions are also welcome!
In the future, I may make a website for this, to make it more accessible and easy to use!

 
Last edited:
Joined
Nov 14, 2020
Messages
525
Location
the space-time continuum
YouTube
Visit Channel
Hey everyone!

I've been developing an EOcross solver program for a while now, and I'm proud to announce that it is now ready for use! You can now easily generate solutions for any scramble, that is intuitive as well!
EO and cross are separated in the solution, so it's much easier to understand how the solutions work. The program currently only solves fixed orientation, but that will soon change! It averages around 9 moves flat for fixed orientation. When I update the program to work with x2y and cn, the average will lower considerably!
If anyone wants to play around with the program, feel free! Contributions are also welcome!
In the future, I may make a website for this, to make it more accessible and easy to use!

Nice man! I followed you on GitHub. But I don't know C++ so I can't really help on this.
 
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