I have searched quite a bit for a decent speed cubing method, and I have found a lot. The problem is, lots of them use a lot of notation I don't understand. I understand the turn notation such as F, F', R, R', R2 . . . that sort of stuff, but I dont know mush else.

So what I need is a easy to understand speedcubing method that can cut my time in half. I am trying to find one that explains a lot, moves slowly step by step, and has somebody I can contact if I get stuck on some steps. I am willing to take time to memorize lots of algorithms, I just need to understand where to use them in the first place.

Thanks. B)

Now here is a 4x4 question. I haven't done too much research on this, so maybe it could have been right under my nose the whole time...

I can solve the first 3 layers of a 4x4 cube. But I am totaly stumped on trying to solve the top and last layer. I can get the corners but not the middle edges (on top). If you have any links or something that gives algs for sloving the top layer of a 4x4, that would help a lot.

Thanks again!

~Rubixlover