• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 35,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

I found 2-Flip Method (or so) for Pyraminx

riffch

Member
Joined
Sep 8, 2020
Messages
7
I was thinking 2-flip method (or so) for Pyraminx.

Ok, so, how this works is make a top layer with 2 edge flipped, solve the center with alg and it set up to Oka edge insertion and then last layer. I can't call this method tho.

So here algs anyway, I use Drew Brads notation:
F/ L:CW R:CW
L R Dw' R U' R

F/ L:CCW R:CCW
R' L' Dw L' U L

F / R : CW
L R L' Dw' R U' R'

F / R: CCW
R' L' Dw L' R U L

F / L : CCW R : CW
R' L' R' Dw L' U L

F / L : CW R : CCW
R' L' Dw' L' R' U L

F / R : CCW L : CCW B : CW
R' L' Dw' ( R U' ) R U R'

R / R : CW L : CCW B: CCW
R B U L' U L' U' L

F / R : CW L : CW B : CW
L U B U' R Dw' R U' R'

F / R : CCW L : CCW B: CCW
R' U' B' U L' Dw L' U L

I'm not sure if this is fast or not because it has Dw moves in every algorithm.

What do you think about this?
 
Last edited:
Top