I've been cubing since this summer. I'll admit that I have very poor dexterity. But I like to think a lot about the Rubik's Cube. I made my first method during the early fall. It's an OK method, but heavily algorithm based. Then during the late fall, I made a new method by merging the first few steps of the Fridrich method and the Petrus method. This resulted in an extremely intuitive method, which I named the Fridrus method. My site for the method is below:
http://web.mac.com/teisenmann/iWeb/method2/main.html
The steps for doing the Fridrus method are:
1. Create a 2 x 2 x 2 block (Petrus step 1)
2. Extend the block, making it 2 x 2 x 3 (Petrus step 2)
3. Place two edges (Fridrich step 1 "cross")
4. Make 2 corner-edge pairs, and place them into their appropriate slots (Fridrich step 2 and 3)
5. Pair another corner and edge, and place the pair into another slot (Unique to Fridrus)
6. Solve the last layer (Fridrus)
The last layer already has a corner and two edges permuted! That means that it can be solved using one of 38 algorithms. I think that this method could be very effective, in the hands of a good speedcuber.
My record with this method is 1:07... which also happens to be my personal record (YES, I'm pretty slow!) And I use somewhere over 70 moves on average (which is pretty good for me). Relative to how fast I could do 3 other methods (my first method, Petrus method, and my first custom method), this method is the best one for me.
Is this a new method? Are there similar methods? What are your opinions? I'd love feedback!
http://web.mac.com/teisenmann/iWeb/method2/main.html
The steps for doing the Fridrus method are:
1. Create a 2 x 2 x 2 block (Petrus step 1)
2. Extend the block, making it 2 x 2 x 3 (Petrus step 2)
3. Place two edges (Fridrich step 1 "cross")
4. Make 2 corner-edge pairs, and place them into their appropriate slots (Fridrich step 2 and 3)
5. Pair another corner and edge, and place the pair into another slot (Unique to Fridrus)
6. Solve the last layer (Fridrus)
The last layer already has a corner and two edges permuted! That means that it can be solved using one of 38 algorithms. I think that this method could be very effective, in the hands of a good speedcuber.
My record with this method is 1:07... which also happens to be my personal record (YES, I'm pretty slow!) And I use somewhere over 70 moves on average (which is pretty good for me). Relative to how fast I could do 3 other methods (my first method, Petrus method, and my first custom method), this method is the best one for me.
Is this a new method? Are there similar methods? What are your opinions? I'd love feedback!