pTr
Member
This got started by @Caleb Valenzuela but it fell off. I might be able to standardise this idea.
Rules
1. Game Components
Non-member Cards
Yummy Snack
Member Cards
@pTr
This thread will host 1v1s and 5v5s. (Possibly more formats).Rules
1. Game Components
1a: Each participant will be referred to as a Player. Players are the physical people playing the cards. Players have 200 HP. When a Player reaches 0 HP, finish that action in full then that player discards their deck and can not benefit from any healing effect except Resurrection effects.
1b: Each card that a player submits will be referred to as a Member Card. Member cards are available to all players with a maximum of 1 per named card in a deck. For example, you can not have 2 @pTr cards in your deck.
1c: Each card that isn't a Member Card will be referred to as a Utility Card. Utility cards are available to all players with a maximum of 4 per named card in a deck. For example you can not have 5 Yummy Snacks in your deck, but you can have 0-4 Yummy Snack cards.
2. ObjectiveThe primary goal is to defeat all opponents by reducing their HP to 0. The last player or team standing wins the match.
3. Registration3a: To register, copy and fill this out.
@[NAME]
[NAME OF POWER 1]: [DETAILS OF POWER 1]
[NAME OF POWER 2]: [DETAILS OF POWER 2]
3b: I will host comps whenever I have time, and any registered Players may join. Players that are registered prior to anoucing a comp have priority for signups.
3c: I have the right to modify card submissions to help balance the game. I may Increase Damage, Decrease Damage, Remove an Effect, Add an Effect, Remove Cooldown, Add Cooldown; this is not an exhaustive list. I will DM you my modification privately before announcing it publicly.
4. BattlesEach Player signed up for a battle can either DM me or publicly announce their 20-card deck. After this is done, I will announce the turn order based on dice rolling. Teambattles larger than 1v1s will have a turn order that alternates which team is attacking evenly. If the Battle objective is fulfilled at the end of a turn, the game is over and the winners are announced.
5. PrizingsEach win gives points towards the FM TCG Worlds that will be held in February every year. The top 6 Players with the most points will face off in a 3v3. The winners will then have to option to add the 2025 Forum Member TCG Worlds Champion into their signature (or whatever year it is).
Non-member Cards
Yummy Snack
Heal 70 Damage off of yourself.
Inflict Brain-FartThe next Opponent in the turn order does nothing on their turn.
Card RecyclerPut 2 cards from your discard pile into your deck. (You have to announce what cards you take out when you play this card)
Exploding Fidget SpinnerEvery player takes 50 Damage (including yourself and teammates).
Adrenaline SurgeYour Actions do an additional 50 damage to a single target on your next attack. (This effect applies the next time you do damage on your turn)
Member Cards
@pTr
Intro Bomb: Each opposing member takes 10 Damage at the end of every turn until the caster of Intro Bomb takes Damage.
Sneak Attack: Target One Opposing member. They take 50 Damage at the end of their turn.
@CAPTAINVALPO96Food Fight: One opposing Player takes 80 Damage. The next opposing Player must flip a coin; if tails, they can not use a Damaging action. Your team cannot use Food Fight until the end of your next turn.
Batter Up: Flip a coin 4 times or until you get tails, whichever comes first. This attack does 30 Damage times the number of head rolled to an opposing Player.
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