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F2L cases with corner in wrong slot

Cubenovice

Forever Slow
Joined
Feb 6, 2010
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Vlaams-Brabant (Belgium)
I have this habit during F2L...

Whenever I find a corner in the wrong slot I will often start solving the CE pair "in" that slot and then move the joined pair to the correct slot. Especially the cases where the corner is oriented properly and I just need to "insert" the edge above it.

Offcourse I am not actually placing the joined pair in the wrong slot as during the joining step it always moves to the U layer anyway.

Are there more people doing this or do you always bring up the corner first?
 

jiggy

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Oct 21, 2009
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454
Location
London (UK)
My thought process is a little bit complicated and by now quite intuitive for these cases. I'll try and explain how I approach them though!

If the corner is:

a) In an adjacent slot to it's 'home' (not a term I usually use, I just can't think of a better one!) and the case does not require a cube rotation to solve. [see below]
b) In the correct or diagonally opposite slot, but requires a cube rotation to solve.
visualcube.php

I would often snap it up with a (U) R U' R'.

If the corner is:

a) In it's correct slot and the case does not require a cube rotation.

I would either solve with R2 [U' R U] R2 (or rotation of) if the back slot is open, or an one of several algs otherwise. (See this thread I started on the subject a while back).

Other cases I typically tend to ignore and/or try and push out while solving other cases. Hope this helped! =)
 

Rpotts

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none of those cases require a rotation to solve. Instead of doing a y/y' and doing a R U' R insert, just use r U R' U' M for the front right slot and r' U' R U M' for the back right (mirror for left if you want)
 
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