#### somerandomkidmike

##### Member

I've named this the "Edges Last Method" because I couldn't think of anything better. I came up with this method a few months ago while messing around with L2Lk. It shares a lot in common with L2Lk/L2L4.

Edit: I've decided to go with TheNextFelix and call the method LC2E. It's not a perfect description, but it does distinguish the method from others.

ANYWAY! Because I don't know how much potential this method has, I've been a little reluctant to share it with the speedsolving community. I DO plan on learning all the algorithms. For the most part, they'd be useful to me, regardless of whether I switch to this method or not.

So, here it is.

Yup. It's the same as the first step of Roux. If you don't know how to do this, find a different tutorial. I'm not going to explain it.

This is the hardest step, and it requires the most explanation. It is fairly intuitive, but there are several ways you can accomplish this step. Except for a few Advanced cases, you'll probably be using U, R and M moves for this step. In some cases you'll have to move paired blocks "out of the way" before positioning the paired blocks.

Here are just a couple of examples of techniques you can use.

1) Solve the two middle layer edges first, then solve the rest of the first layer.

2) Solve one Edge in the middle layer and 2 pieces in the first layer, then use F2L.

3) Place 2 edges in the middle layer oriented correctly, and position them while solving the first layer.

4) A combination of 1, 2 and 3.

I do plan on providing further documentation to this, but for the most part, I just want to get the general idea out there before I change my mind, and decide not to post anything.

You could use CMLL, CLL, and some Corners First algorithms. The advantage you get here is that there are 2 slots in the middle layer that you can ignore, so you can use the shorter CF algorithms in place of the CLL. (ie. R2 U R U2 R2, rather than R U2 R' U' R U R' U' R U' R')

From now on, it's the "edges last" portion. Yes, I got this straight from Stachu Korick's webpage about L2Lk. You can find the algorithms here if you don't know what I'm talking about. http://stachu.cubing.net/l2lk/

ELL has been documented in many different places. This is not new for the speedsolving community. I'm sure you can find information on it.

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So, there you have it. Obviously, there are a lot of algorithms to learn for this method, so it might be intimidating. Do I think this method can be any good? I have no clue. I guess I'll wait to see what the rest of you have to say about it.

Edit: I've decided to go with TheNextFelix and call the method LC2E. It's not a perfect description, but it does distinguish the method from others.

ANYWAY! Because I don't know how much potential this method has, I've been a little reluctant to share it with the speedsolving community. I DO plan on learning all the algorithms. For the most part, they'd be useful to me, regardless of whether I switch to this method or not.

So, here it is.

**Step 1- Left 1x2x3 block (10 moves)**Yup. It's the same as the first step of Roux. If you don't know how to do this, find a different tutorial. I'm not going to explain it.

**Step 2- Finish the Left Layer and place 2 Edges on the Second Layer (18 moves)**This is the hardest step, and it requires the most explanation. It is fairly intuitive, but there are several ways you can accomplish this step. Except for a few Advanced cases, you'll probably be using U, R and M moves for this step. In some cases you'll have to move paired blocks "out of the way" before positioning the paired blocks.

Here are just a couple of examples of techniques you can use.

1) Solve the two middle layer edges first, then solve the rest of the first layer.

2) Solve one Edge in the middle layer and 2 pieces in the first layer, then use F2L.

3) Place 2 edges in the middle layer oriented correctly, and position them while solving the first layer.

4) A combination of 1, 2 and 3.

I do plan on providing further documentation to this, but for the most part, I just want to get the general idea out there before I change my mind, and decide not to post anything.

**Step 3- CLL (9 moves, 40 cases)**You could use CMLL, CLL, and some Corners First algorithms. The advantage you get here is that there are 2 slots in the middle layer that you can ignore, so you can use the shorter CF algorithms in place of the CLL. (ie. R2 U R U2 R2, rather than R U2 R' U' R U R' U' R U' R')

**Step 4- Last 2 Edges (9 moves, 36 cases)**From now on, it's the "edges last" portion. Yes, I got this straight from Stachu Korick's webpage about L2Lk. You can find the algorithms here if you don't know what I'm talking about. http://stachu.cubing.net/l2lk/

**Step 5- ELL (11 moves, 29 cases)**ELL has been documented in many different places. This is not new for the speedsolving community. I'm sure you can find information on it.

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**Total Movecount: 57 STM**

Total algorithm count: 105Total algorithm count: 105

_____

So, there you have it. Obviously, there are a lot of algorithms to learn for this method, so it might be intimidating. Do I think this method can be any good? I have no clue. I guess I'll wait to see what the rest of you have to say about it.

Last edited: Feb 16, 2013