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20. 10.54 U2 B2 U2 R2 U L2 B2 U' L2 D2 L2 B' R' L U2 L2 F' U B2 D' U'

x2 // Inspection
L D' R' U' R' F R y' L F' L' // X-cross (10/10)
U' R U' R' // F2L-2 (4/14)
U2 L U' L' // F2L-3 (4/18)
U2 y' R U R' U y' R' U' R // F2L-4 (8/26)

x2 y' // Inspection
U2 R' U R // 222 (4/4)
U R U' R' L2 U' L' // XX-cross (8/12)
U2 R U R' U2 L' U' L // F2L-3 (8/20)
d R' U R U' R' U' R // F2L-4 (8/28)
U2 f R U R' U' f' // OLL (7/35)
F R U' R' U' R U R' F' R U R' U' R' F R F' // PLL (17/52)

I saw the XX-cross in inspection and the fourth pair was obvious. Easy OLL, and good Y perm execution for once.

43. 16.04 D' B2 U' B2 F2 D' B2 R2 B2 L2 D' R L' D' B' L2 F R B' D2 B F'
x' // Inspection
U x' D' M' U' [x' // Cross (4/4)
U y] R' U R // F2L-1 (4/8)
U2 R U' R' U2 R U R' // F2L-2 (8/16)
U' L' U L U L' U L y' L' U L // F2L-3 (11/27)
U R U' R' // F2L-4 (4/31); no pauses at all during F2L, no lockups, F2L was done in ~4 seconds... this solve should've been TPS PB by a long way
F *1x1x3 comes out of cube*
fml
at least it was a good time for having such a big pop (not like the ones were just an edge comes out a bit and you only need to push it back in)

sub-10 not with white cross
47. 9.48 F2 U L2 F2 L2 D U' B2 U' F2 L2 B L U R D2 L' F' U' F2 D2 U'
y' // Inspection
F' R U' L' U L R' U R // X-cross (9/9)
U R U2 R' L U' L' // F2L-2 (7/16)
U' y' R' U R // F2L-3 (4/20)
U' R U R' U2 R U' R' // F2L-4 (8/28)
U2 R U R D R' U' R D' R2 // OLL (10/38)
U' R' U L' U2 R U' R' U2 R L U' // PLL (12/50)