DeeDubb
Member
I'm curious about how people do some particularly difficult 3-cycle cases. So I'd like to try to post a new 3 cycle each day, and ask how you do that particular case. Share your algorithm, discuss it if you'd like, and offer any alternatives that you may think are good.
Also, if you find a case particularly troubling, request it and I'll put that up as the next case to discuss.
Day 1 - ULB-> RFU -> LUF (MF)
Day 2 - ULB->BDR->DBL (TX)
Day 3 - ULB -> URF -> DBL (CX)
Day 4 - ULB -> FUR -> BRU (JQ)
Day 5: ULB -> LUF -> BRU (FQ)
Day 6 - UBL -> DBL -> LUF (XF)
Day 7: UBL -> BUR -> DFL (QU)
Day 8: UBL -> DBR -> RFU (WM)
Day 9: UBL->DFL->URF(UC)
Day 10: ULB -> UFL -> DFR (DV)
Day 11: ULB -> RFU -> BDR (MT)
Also, if you find a case particularly troubling, request it and I'll put that up as the next case to discuss.
Day 1 - ULB-> RFU -> LUF (MF)
Noahaha: [F: [R' F' R2 F R , U2]] (14)
Set up into a column case (DRF -> UFR)
DeeDubb: [R F': [L2, U R U']] (12)
Set up into (RUB -> DRF)
My alt alg: [F: [R2 D' R2 D R2, U2]] (14)
Set up into a column case (DRF -> UFR)
Cale S: y R' F U2 F' R F R' U2 R F' y' (10)
move optimal?
ottozing: R' U R' D U R D' R' U2 R D R' U D' R U' R (17)
CyanSandwich: [R F2: [U' L' U, R2]] (12)
Set up into (RUB -> RDF)
h2f: [z' x' D' R: [D2, R U2 R']] (11)
sets up into (UFL -> DFR)
My alt to h2f:
[y' R' D: [R2, D L2 D']] (11)
Use y' to avoid the double rotation
bobthegiraffemonkey: [R2' U' R U': [R' D' R, U2]] (16)
mark49152: [R2 F: [U2, L' D L]] (12)
moralsh: [R2 F2: R, F L2 F'] (11)
Hari: R U R' D' R' D R U2 R' D' R U2 D R U' R' (16)
Set up into a column case (DRF -> UFR)
DeeDubb: [R F': [L2, U R U']] (12)
Set up into (RUB -> DRF)
My alt alg: [F: [R2 D' R2 D R2, U2]] (14)
Set up into a column case (DRF -> UFR)
Cale S: y R' F U2 F' R F R' U2 R F' y' (10)
move optimal?
ottozing: R' U R' D U R D' R' U2 R D R' U D' R U' R (17)
CyanSandwich: [R F2: [U' L' U, R2]] (12)
Set up into (RUB -> RDF)
h2f: [z' x' D' R: [D2, R U2 R']] (11)
sets up into (UFL -> DFR)
My alt to h2f:
[y' R' D: [R2, D L2 D']] (11)
Use y' to avoid the double rotation
bobthegiraffemonkey: [R2' U' R U': [R' D' R, U2]] (16)
mark49152: [R2 F: [U2, L' D L]] (12)
moralsh: [R2 F2: R, F L2 F'] (11)
Hari: R U R' D' R' D R U2 R' D' R U2 D R U' R' (16)
Day 2 - ULB->BDR->DBL (TX)
Noahaha - [y' D R': [D2 , R' U2 R]] (11)
sets up into RDF -> LDB
DeeDubb - [R' D: [D R2 D', L2]] (11)
sets up into URB -> DLF
ottozing: [D2 R': [D2 , R' U R]] (11)
CyanSandwich: [R' D2 x' z: [R U R', D2]] (12)
h2f: [z' U' R: [R U2 R', D2]] (11)
mark49152: [D2 R2: [R D2 R', U]] (11)
adimare: [R' y': [L F L2 F' L', U']] (14)
moralsh: [D F': L U L', D2] (12)
bobthegiraffemonkey: [U2 L': [L' U L, D2]] (11)
Meneghetti: [L2 U: [U R' U', L2]]
Hari: R2 U R2 D2 R U' R' D2 R U R U' R2 (13)
altha: [x' U R U: [R2' D R2 D' R2 , U']] (17)
sets up into RDF -> LDB
DeeDubb - [R' D: [D R2 D', L2]] (11)
sets up into URB -> DLF
ottozing: [D2 R': [D2 , R' U R]] (11)
CyanSandwich: [R' D2 x' z: [R U R', D2]] (12)
h2f: [z' U' R: [R U2 R', D2]] (11)
mark49152: [D2 R2: [R D2 R', U]] (11)
adimare: [R' y': [L F L2 F' L', U']] (14)
moralsh: [D F': L U L', D2] (12)
bobthegiraffemonkey: [U2 L': [L' U L, D2]] (11)
Meneghetti: [L2 U: [U R' U', L2]]
Hari: R2 U R2 D2 R U' R' D2 R U R U' R2 (13)
altha: [x' U R U: [R2' D R2 D' R2 , U']] (17)
Day 3 - ULB -> URF -> DBL (CX)
Noahaha: [D2: [U2 , R' F' R2 F R]] (14)
DeeDubb: [L2 D' L2 D L2, U2] (12)
Cale S: r2 U' r2 D r2 D2 r2 D' r2 U r2 U2 (12)
h2f: R2 D' x: [R U R', D2] (12)
adimare: [y': [L F L2 F' L', U2]] (12)
CyanSandwich: [R' U': [L2, U' R U]] (11)
bobthegiraffemonkey: [z D' R': [U2, R' D R]] (11)
Hari: r2 D r2 D r2 U' r2 U' r2 U r2 D' (12)
ottozing: [R' D' R ; [D , R U2 R']] (14)
DeeDubb: [L2 D' L2 D L2, U2] (12)
Cale S: r2 U' r2 D r2 D2 r2 D' r2 U r2 U2 (12)
h2f: R2 D' x: [R U R', D2] (12)
adimare: [y': [L F L2 F' L', U2]] (12)
CyanSandwich: [R' U': [L2, U' R U]] (11)
bobthegiraffemonkey: [z D' R': [U2, R' D R]] (11)
Hari: r2 D r2 D r2 U' r2 U' r2 U r2 D' (12)
ottozing: [R' D' R ; [D , R U2 R']] (14)
Day 4 - ULB -> FUR -> BRU (JQ)
Noahaha: [R': [R' F' R2 F R , U2]] (13)
Sets up into column case
DeeDubb: [R D': [R2, D' L2 D]] (11)
Sets up into UBR -> DFR
Hari: z' U R' U2 R' D2 R U2 R' D2 R2 U' (11)
ottozing: [R U: [R2' D R2 D' R2 , U']] (15)
moralsh: [R2, F: [R' U R, D2]](12)
Sets up into BDR -> UDL
bobthegiraffemonkey: [z' U R': [U2, R' D2 R]](11)
Same as DeeDubb with z'
Sets up into column case
DeeDubb: [R D': [R2, D' L2 D]] (11)
Sets up into UBR -> DFR
Hari: z' U R' U2 R' D2 R U2 R' D2 R2 U' (11)
ottozing: [R U: [R2' D R2 D' R2 , U']] (15)
moralsh: [R2, F: [R' U R, D2]](12)
Sets up into BDR -> UDL
bobthegiraffemonkey: [z' U R': [U2, R' D2 R]](11)
Same as DeeDubb with z'
Day 5: ULB -> LUF -> BRU (FQ)
Noahaha: [R' F: [U2 , R' D' R]] (12)
Sets up into URF -> RDF
Daniel Lin: [R' F:U2][F R':U2] (11)
Daniel Lin alt: U R2 F' R2 F' r U R2 U' r' F2 R2 U' (13)
adimare: [R': [L' U' L2 U L, F']] (14)
Sets up into UFL -> URF
ottozing: [R2 U R' U': [R D R' , U2]] (15)
moralsh: [R' F R': R U2 R', D'] (11)
Sets up into FRD -> RBD
Sets up into URF -> RDF
Daniel Lin: [R' F:U2][F R':U2] (11)
Daniel Lin alt: U R2 F' R2 F' r U R2 U' r' F2 R2 U' (13)
adimare: [R': [L' U' L2 U L, F']] (14)
Sets up into UFL -> URF
ottozing: [R2 U R' U': [R D R' , U2]] (15)
moralsh: [R' F R': R U2 R', D'] (11)
Sets up into FRD -> RBD
Day 6 - UBL -> DBL -> LUF (XF)
Noahaha: [z R': [R' F' R2 F R , U2]] (13)
Rotation into setup and column case.
DeeDubb: [F' D: [U R2 U', L2]] (12)
Set up into DRF -> DFL
ottozing: [U R': [U2 , R' D2 R]] (11)
h2f: [F' D2 x: [R U R', D2]] (12)
mark49152: [D2 F: [R' D R, U2]] (12)
set up to RFD -> URF
moralsh: [F2 D': B2, R F' R'] (12)
set up to DRB -> FLD
dbf: [D F2: [U2, R' D' R]] (12)
ollie: x' U' (R2 D2 R' U2 R D2 R' U2 R' U) x (11)
ollie alt: U D (R2' D R U2 R' D' R U2 R) U' D' (13)
Daniel Lin: [z R2 F': [R2, F' L F]] (11)
Rotation into setup and column case.
DeeDubb: [F' D: [U R2 U', L2]] (12)
Set up into DRF -> DFL
ottozing: [U R': [U2 , R' D2 R]] (11)
h2f: [F' D2 x: [R U R', D2]] (12)
mark49152: [D2 F: [R' D R, U2]] (12)
set up to RFD -> URF
moralsh: [F2 D': B2, R F' R'] (12)
set up to DRB -> FLD
dbf: [D F2: [U2, R' D' R]] (12)
ollie: x' U' (R2 D2 R' U2 R D2 R' U2 R' U) x (11)
ollie alt: U D (R2' D R U2 R' D' R U2 R) U' D' (13)
Daniel Lin: [z R2 F': [R2, F' L F]] (11)
Day 7: UBL -> BUR -> DFL (QU)
Noahaha: [y x': [U2 , R' F' R2 F R]] (12)
pure column alg
DeeDubb: [z': [D2, L2 U L2 U' L2]] (12)
another pure column alg
mark49152: [D R' y : [U2, L D' L']] (12)
D R' setup to CT, which I do with U2 interchange
Meneghetti: [D L: [L D' L', U2]]
bobthegiraffemonkey: [z' R U R': [R' D2 R, U']] (15)
dbf: R' U2 R U2 R’ F2 R’ F2 R F2 L F2 L’ R (14)
moralsh: [F' R' F: F L2 F', R] (13)
both OP setups in a row to set it up to PO.
Daniel Lin: [F:[F R':U2][R' F:U2]]
Altha: [z: [U2, R2 D R2 D' R2]] (12)
my fav 5 mover put in a comm again
pure column alg
DeeDubb: [z': [D2, L2 U L2 U' L2]] (12)
another pure column alg
mark49152: [D R' y : [U2, L D' L']] (12)
D R' setup to CT, which I do with U2 interchange
Meneghetti: [D L: [L D' L', U2]]
bobthegiraffemonkey: [z' R U R': [R' D2 R, U']] (15)
dbf: R' U2 R U2 R’ F2 R’ F2 R F2 L F2 L’ R (14)
moralsh: [F' R' F: F L2 F', R] (13)
both OP setups in a row to set it up to PO.
Daniel Lin: [F:[F R':U2][R' F:U2]]
Altha: [z: [U2, R2 D R2 D' R2]] (12)
my fav 5 mover put in a comm again
Day 8: UBL -> DBR -> RFU (WM)
Noahaha [z' x': [U2 , R' D R]] (8)
DeeDubb: [y: [R2, D' L D]] (8)
I tend to minimize rotations on pure comms to either a single x or single y.
DeeDubb alt: [L: [U, L D2 L']] (9)
A nice little rotationless 9 mover I came up with while I was bored.
H2f: [x U: [D2, R U R']] (10)
ottozing: [R2 U: [R D R' , U2]] (11)
bobthegiraffemonkey: [z' U R: [U, R D' R']] (11)
dbf: [R2: [L' D L, U2]] (10)
moralsh: [x y: [U2, R' D R]] (8)
mark49152: [R' D R': [x R2: [D2, R U R']]] (16)
R' D R' setup up to A perm, just because I am so comfortable and quick with A perm
adimare: [x U: [D2, R U R']] (10)
Altha: [z': [B2, R' F R]] (8)
z double flick B2s with LH
Meneghetti: [D' x': [D', R U' R']] (10)
I set it up to VM, which I really like.
DeeDubb: [y: [R2, D' L D]] (8)
I tend to minimize rotations on pure comms to either a single x or single y.
DeeDubb alt: [L: [U, L D2 L']] (9)
A nice little rotationless 9 mover I came up with while I was bored.
H2f: [x U: [D2, R U R']] (10)
ottozing: [R2 U: [R D R' , U2]] (11)
bobthegiraffemonkey: [z' U R: [U, R D' R']] (11)
dbf: [R2: [L' D L, U2]] (10)
moralsh: [x y: [U2, R' D R]] (8)
mark49152: [R' D R': [x R2: [D2, R U R']]] (16)
R' D R' setup up to A perm, just because I am so comfortable and quick with A perm
adimare: [x U: [D2, R U R']] (10)
Altha: [z': [B2, R' F R]] (8)
z double flick B2s with LH
Meneghetti: [D' x': [D', R U' R']] (10)
I set it up to VM, which I really like.
Day 9: UBL->DFL->URF(UC)
Noahaha: [D: [R' F' R2 F R , U2]] (14)
D setup to column case
DeeDubb: [U: [L2 D L2 D' L2, U2]] (13)
U setup to column case
Daniel Lin: [R' U L:[L U' L', D2]] (13)
Altha: [x D': [U2, R2 D R2 D' R2]] (14)
Mark 49152: [y' R D R: [R D' R', U2]](13)
bobthegiraffemonkey: [z R' D R: [R D' R', U2]] (13)
moralsh: [y' L: (R U R' U')*3, L2] (27)
Meneghetti: [D' R' U'; [U' R U, L2]] (13)
D setup to column case
DeeDubb: [U: [L2 D L2 D' L2, U2]] (13)
U setup to column case
Daniel Lin: [R' U L:[L U' L', D2]] (13)
Altha: [x D': [U2, R2 D R2 D' R2]] (14)
Mark 49152: [y' R D R: [R D' R', U2]](13)
bobthegiraffemonkey: [z R' D R: [R D' R', U2]] (13)
moralsh: [y' L: (R U R' U')*3, L2] (27)
Meneghetti: [D' R' U'; [U' R U, L2]] (13)
Day 10: ULB -> UFL -> DFR (DV)
Day 11: ULB -> RFU -> BDR (MT)
Noahaha: [D' x: [R', U L2 U']] (10)
DeeDubb: [F': [U', L D2 L']] (10)
CyanSandwich: [D' R: [U' L' U, R]] (11)
Daniel Lin: [L U: [L' D L,U]] (11)
ottozing: [R' U: [R' D' R , U]] (11)
moralsh: [D': [R', F L2 F']] (10)
leeo: [x U' R' L2: [L' U' L, D2]] (13)
2 move setup into lefty A Perm (I changed the set up to after the rotation because a U' is nicer than an F')
DeeDubb: [F': [U', L D2 L']] (10)
CyanSandwich: [D' R: [U' L' U, R]] (11)
Daniel Lin: [L U: [L' D L,U]] (11)
ottozing: [R' U: [R' D' R , U]] (11)
moralsh: [D': [R', F L2 F']] (10)
leeo: [x U' R' L2: [L' U' L, D2]] (13)
2 move setup into lefty A Perm (I changed the set up to after the rotation because a U' is nicer than an F')
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