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Cubing in Outer Space

I don't think normal speedcubing requires gravity, although you might have to hold the cube a bit tighter than usual in zero gravity (depending on your grip style). Even for OH I don't really use the bottom face, but rather hold my cube using friction, with fingers on F and B.

Someone ought to book a ride on one of those weightless-experience planes (cost: $4,950 + 5% tax) and spend one of the loops doing a solve or two.
 
I don't think normal speedcubing requires gravity, although you might have to hold the cube a bit tighter than usual in zero gravity (depending on your grip style). Even for OH I don't really use the bottom face, but rather hold my cube using friction, with fingers on F and B.

Someone ought to book a ride on one of those weightless-experience planes (cost: $4,950 + 5% tax) and spend one of the loops doing a solve or two.

Well here on earth gravity is always pushing on all sides of the puzzle. But in space there is not a force that's always pushing on all the sides.
 
The only problem I can see with cubing in zero-G is that you would need a whole new system of notation for algorithms because there would be no difference between U and D. :cool:
 
There is gravity alright. You are just falling all the time so it doesn't feel like it.
By that definition of gravity, there isn't a zero-G place in the universe. I find definitions that render words useless to themselves be useless.
 
In a vessel in space, the speedcubing experience would be highly similar to that on Earth. As qqwref said, you may need to hold the puzzle more tightly to account for the fact that gravity is no longer playing a major role in your grip.

Outside of a vessel in space, the low temperature and pressure would have interesting effects on the functionality of the puzzle. The viscosity of the lubricant would approach infinity (as it froze) and the puzzle itself would not rotate under any human amount of force. A dry cube may maintain minimal functionality before eventually cracking (or it may crack right off the bat! I'm not sure!).
 
In a vessel in space, the speedcubing experience would be highly similar to that on Earth. As qqwref said, you may need to hold the puzzle more tightly to account for the fact that gravity is no longer playing a major role in your grip.

Outside of a vessel in space, the low temperature and pressure would have interesting effects on the functionality of the puzzle. The viscosity of the lubricant would approach infinity (as it froze) and the puzzle itself would not rotate under any human amount of force. A dry cube may maintain minimal functionality before eventually cracking (or it may crack right off the bat! I'm not sure!).

Outside of space it doesn't matter, you'll be dead anyway :P
 
The only problem I can see with cubing in zero-G is that you would need a whole new system of notation for algorithms because there would be no difference between U and D. :cool:

No you don't, the notation system is based on how you hold it
 
Using a stackmat timer would be tricky. You'd need to tether the cube somehow rather than placing on the mat, and if you stop the timer too hard, your head could hit the ceiling.
 
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