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CubeDB.net is back, with Clock, Skewb, Pyra and much more

Gil.zussman

Member
Joined
Aug 3, 2021
Messages
63
Location
Israel
TL;DR:
cubedb.net now has Clock, Pyraminx, Skewb and improved graphics.
https://www.CubeDB.net/

Skewb
1713991693549.png1713993189032.png
Pretty much the motive for the new version.
Skewb has a formal/scramble notation, which is completely different from the actual solving/rubiksweb notation.
the formal notation has 4 axes, while the solving notation has all 6.
most if not all Skewbers use the solving notation almost exclusively, and learning huge set like NS is impossible with scramble notation.

and on top of that - most algsheets contain acronyms like S and H (sledge and hedge) for both ease of reading and memorization.

so you have all of it in a single place, use scramble notation in the scramble box, which will show you how it's translated to solving notation.
the rest is solving notation with H and S for shorthand writing.

1713991748736.png

a few example recons from ( https://www.skewbdb.com/ ) by Dominic Redisi for an amazing source for recons (not my website)

**Carter Kucala 0.75 Single**

B L R' B' L U B' R U' R U


x z
r' R' r B // Layer
S // Sledge
[view at CubeDB.net]

**Jonatan Kłosko 1.10 Single **

L R B' R U' R' U L R B R


z' x'
r B r' // Layer
z2 H// Hedge
[view at CubeDB.net]

Clock

this puzzle took the most work on mechanics and detail, you can also customize it as you wish just like with QY special edition.

1713990915900.png 1713990983089.png1713991055083.png

CubeDB supports both formal notation (i.e. UR4-) and 7simul notation ( i.e. UR(4+,2-) ).

a few examples from ( https://clockdb.net/ ) by Joshua Marriot's for an amazing source for recons (again, not my website)

**Tommy Cherry 3.50 Average - 3.86**

UR5- DR6+ DL2+ UL4- U5+ R1+ D3+ L3+ ALL3- y2 U4- R4- D5+ L2- ALL2+ DR UL


x2 z dl(4-,5-) R1+ R1+ DR(5-,1-) \(3-,2-) UL(2-,3+) L(6+,5-) ur(5-,2-)
[view at CubeDB.net]

**Eryk Kasperek 2.52 Average - 2.44**

UR4- DR3- DL1+ UL5+ U1+ R5- D3- L3+ ALL5- y2 U2+ R2+ D3+ L1+ ALL5+


z' R(2+,2-) DR(3+,1-) \(4-,2+) UL2- L(0+,2-) ur(4-,3-)
[view at CubeDB.net]


Pyraminx
well, pretty much the same story as Skewb.
better graphics, H and S acronyms etc.

1713992143876.png

Example recon:
**Tymon Kolasinski 1.86 WR**

L U R U' L' R L' U l b' r'


[r] [ u ]
b u' U' L' U R' U L' R L' R' L l
[view at CubeDB.net]


Improved Graphics:

CubeDB was until now a fully HTML5+CSS graphics, prepared for a running project for a course curriculum i've been teaching for the last 3 years.
it was all made out of procedurally generated DIV elements jammed up with CSS3!

translations, transformation, linear algebra - gold mine for CSS class.

1713992505385.png


with that said, it took its toll on performance when scaling up to the bigger puzzles such as 5x5, 6x6 and 7x7.


Having enough fun grinding the same course to my students,
i decided to hop on true 3D with WebGL/THREE.js - scenes, materials, lighting, animations and more:


Old vs new
1713992441243.png1713992429773.png


besides the models, the animations are smoother, and have a nice easing function.
it does come with a compatibility price of having older/not updated browsers lack of support.

another fun, yet minor part are simultaneous rotations on the same axis.
take G Perms for example, where some use U+D moves together.

to keep things compatible, if you sorround those (or other same axis moves like F B and L R), they will be animated together!

R' U' R (U D') R2 U R' U R U' R U' R2 D
[view at CubeDB.net]( https://www.cubedb.net/?puzzle=3x3&alg=R-_U-_R_(U_D-)_R2_U_R-_U_R_U-_R_U-_R2_D )


Square1

best event ever.
it only recieved a touch up for the model, but it did lay the groundworks for both formal ( example (3,0)/(0,3) ) and non formal Karnotation (example U/D) to work together!

1713993039445.png

I hope you find it useful.

-Gil
 
TL;DR:
cubedb.net now has Clock, Pyraminx, Skewb and improved graphics.
https://www.CubeDB.net/

Skewb
View attachment 30644View attachment 30651
Pretty much the motive for the new version.
Skewb has a formal/scramble notation, which is completely different from the actual solving/rubiksweb notation.
the formal notation has 4 axes, while the solving notation has all 6.
most if not all Skewbers use the solving notation almost exclusively, and learning huge set like NS is impossible with scramble notation.

and on top of that - most algsheets contain acronyms like S and H (sledge and hedge) for both ease of reading and memorization.

so you have all of it in a single place, use scramble notation in the scramble box, which will show you how it's translated to solving notation.
the rest is solving notation with H and S for shorthand writing.

View attachment 30645

a few example recons from ( https://www.skewbdb.com/ ) by Dominic Redisi for an amazing source for recons (not my website)

**Carter Kucala 0.75 Single**

B L R' B' L U B' R U' R U


x z
r' R' r B // Layer
S // Sledge
[view at CubeDB.net]

**Jonatan Kłosko 1.10 Single **

L R B' R U' R' U L R B R


z' x'
r B r' // Layer
z2 H// Hedge
[view at CubeDB.net]

Clock

this puzzle took the most work on mechanics and detail, you can also customize it as you wish just like with QY special edition.

View attachment 30641 View attachment 30642View attachment 30643

CubeDB supports both formal notation (i.e. UR4-) and 7simul notation ( i.e. UR(4+,2-) ).

a few examples from ( https://clockdb.net/ ) by Joshua Marriot's for an amazing source for recons (again, not my website)

**Tommy Cherry 3.50 Average - 3.86**

UR5- DR6+ DL2+ UL4- U5+ R1+ D3+ L3+ ALL3- y2 U4- R4- D5+ L2- ALL2+ DR UL


x2 z dl(4-,5-) R1+ R1+ DR(5-,1-) \(3-,2-) UL(2-,3+) L(6+,5-) ur(5-,2-)
[view at CubeDB.net]

**Eryk Kasperek 2.52 Average - 2.44**

UR4- DR3- DL1+ UL5+ U1+ R5- D3- L3+ ALL5- y2 U2+ R2+ D3+ L1+ ALL5+


z' R(2+,2-) DR(3+,1-) \(4-,2+) UL2- L(0+,2-) ur(4-,3-)
[view at CubeDB.net]


Pyraminx
well, pretty much the same story as Skewb.
better graphics, H and S acronyms etc.

View attachment 30646

Example recon:
**Tymon Kolasinski 1.86 WR**

L U R U' L' R L' U l b' r'


[r] [ u ]
b u' U' L' U R' U L' R L' R' L l
[view at CubeDB.net]


Improved Graphics:

CubeDB was until now a fully HTML5+CSS graphics, prepared for a running project for a course curriculum i've been teaching for the last 3 years.
it was all made out of procedurally generated DIV elements jammed up with CSS3!

translations, transformation, linear algebra - gold mine for CSS class.

View attachment 30649


with that said, it took its toll on performance when scaling up to the bigger puzzles such as 5x5, 6x6 and 7x7.


Having enough fun grinding the same course to my students,
i decided to hop on true 3D with WebGL/THREE.js - scenes, materials, lighting, animations and more:


Old vs new
View attachment 30648View attachment 30647


besides the models, the animations are smoother, and have a nice easing function.
it does come with a compatibility price of having older/not updated browsers lack of support.

another fun, yet minor part are simultaneous rotations on the same axis.
take G Perms for example, where some use U+D moves together.

to keep things compatible, if you sorround those (or other same axis moves like F B and L R), they will be animated together!

R' U' R (U D') R2 U R' U R U' R U' R2 D
[view at CubeDB.net]( https://www.cubedb.net/?puzzle=3x3&alg=R-_U-_R_(U_D-)_R2_U_R-_U_R_U-_R_U-_R2_D )


Square1

best event ever.
it only recieved a touch up for the model, but it did lay the groundworks for both formal ( example (3,0)/(0,3) ) and non formal Karnotation (example U/D) to work together!

View attachment 30650

I hope you find it useful.

-Gil
Love this, I've always liked CubeDB but I used Twizzle a lot to the larger variety of puzzles and the ability to display on SS but this looks really good so I'll probably use this more!
 
This looks great! How do you change the speed though(and would it be possible to increase maximum speed as this is the main reason I use alg.cubing.net instead)
thank you for using cubedb.net

on the bottom right corner of the model, there's a running man icon, click it.

1714032638765.png



it will open up a gauge. the higher it is - the faster the animation goes.

1714032658073.png
 
Awesome! Probably will start using cubedb instead of Twizzle for reconstructions.

let me be clear on this, as others might also comment on this:

I'm a huge fan of Lucas Garron, and i think Twizzle is amazing,
while cubedb offers different interpertaions, as mentioned by this post - IMHO Twizzle is by far the most polished and efficient cubing app there is.

Just like with your cubes - use what you like best. use either or both.
it's just a privilige that the cubing community now has, to have more than one solution for your reconstruction and puzzle learning needs.
 
Hi Gil, with the new update the "solve critique" feature has disappeared from CubeDB. It was very useful and I miss it a lot, do you have plans to put it back? Ty!

I re written everything from scratch in a span of 3 week, got tired near the end and decided to push it live and leave other important features like solve critique, cross finder, virtual keyboard and cat images to when I'll get more motivation.
 
Hi Gil, I want to reconstruct an clock solve, but the clock doesnt appear on my screen.
When i check tommys 3.86 on his 3.50 avg, i get this

1715709708498.png
The clock doesnt appear, how to fix this?
 
I re written everything from scratch in a span of 3 week, got tired near the end and decided to push it live and leave other important features like solve critique, cross finder, virtual keyboard and cat images to when I'll get more motivation.
Hi again Gil, first off, I want to say thank you for all the work you’ve put into CubeDB and SpeedCubeDB, it's incredible what you’ve accomplished.

I wanted to mention how much I’ve been missing the "solve critique" feature from CubeDB, it helped me immensely to get better at 3x3 as I was using it with my Cubeast smartcube solves to analyze what I did wrong and identify areas for improvement, particularly in cross and efficient F2L solutions. I even built a Chrome extension specifically to send my solves from Cubeast to CubeDB automatically, which shows how much I relied on it.

Lately I have been using your new 3x3 Scramble Analyzer (which I must say is fantastic!), but it doesn’t quite offer the same personalized feedback that helped me learn and refine my solves as it generates solutions totally different from what I would have done. I totally understand that bringing back the solve critique feature isn’t a priority for you right now, but if there’s any way I can help please let me know, I’d be more than happy to contribute in any way I can.

EDIT: Just saw you published this video and solve critique is back! \o/ Thank you!!!
 
Last edited:
Hi again Gil, first off, I want to say thank you for all the work you’ve put into CubeDB and SpeedCubeDB, it's incredible what you’ve accomplished.

I wanted to mention how much I’ve been missing the "solve critique" feature from CubeDB, it helped me immensely to get better at 3x3 as I was using it with my Cubeast smartcube solves to analyze what I did wrong and identify areas for improvement, particularly in cross and efficient F2L solutions. I even built a Chrome extension specifically to send my solves from Cubeast to CubeDB automatically, which shows how much I relied on it.

Lately I have been using your new 3x3 Scramble Analyzer (which I must say is fantastic!), but it doesn’t quite offer the same personalized feedback that helped me learn and refine my solves as it generates solutions totally different from what I would have done. I totally understand that bringing back the solve critique feature isn’t a priority for you right now, but if there’s any way I can help please let me know, I’d be more than happy to contribute in any way I can.

EDIT: Just saw you published this video and solve critique is back! \o/ Thank you!!!

so sorry about that.

that update drained so much energy from me, that i had to just publish what i had and keep the rest for another time.
it's not a paid job, so everytime i have some spare time, i either do that or some cubing.

anyway, check your DM box, i sent you something to even out the karma.
 
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