Snigel
Member
- Joined
- Jun 20, 2010
- Messages
- 110
Is there any good guide for swapping edges/wings on bigger cubes? I assume this is possible with commutators, but I've never been good at those, not even on 3x3. For example, imagine a 5x5 in the current state (the edge facing away on the left is orange/green; everything else is solved):
Normally, I would never end up here. I use Yau, but if I were to solve the edges normally, it would scramble 3x3, which is already solved. How can I solve these edges/wings and only the edges/wings? I've tried looking for guides on commutator for wings, but they seem to assume I'm using 3-style, which I don't know. I don't know the terminology either, and people keep referring to easy cases on 3x3 which I don't know either (although I do know M2/OP).
Background: I don't ask this for speedcubing purposes, really, as I would never end up in this state. Instead, I want to create some basic pixel art using bigger cubes, and this requires me to move around pieces arbitrarily. Centre commutators are easy, but I'm struggling with the edges. I'm aware that pieces can't be moved entirely without restrictions.
Normally, I would never end up here. I use Yau, but if I were to solve the edges normally, it would scramble 3x3, which is already solved. How can I solve these edges/wings and only the edges/wings? I've tried looking for guides on commutator for wings, but they seem to assume I'm using 3-style, which I don't know. I don't know the terminology either, and people keep referring to easy cases on 3x3 which I don't know either (although I do know M2/OP).
Background: I don't ask this for speedcubing purposes, really, as I would never end up in this state. Instead, I want to create some basic pixel art using bigger cubes, and this requires me to move around pieces arbitrarily. Centre commutators are easy, but I'm struggling with the edges. I'm aware that pieces can't be moved entirely without restrictions.