
1. It's not about the found sequel to Joseph Heller's absurdist novel Catch-22, which ranks #11 on the Top 200 Novels in the United Kingdom list.
2. It's not about the music album «You Can't See Me» by wrestler John Cena, the author of the eponymous gesture.
3. And it's not about the "You Can't See Me" gesture made to his teammate, 22-year-old basketball star Catlin Clark, with the number 22.
4. It's not about the mental health series on Apple TV+ hosted by Oprah Winfrey and Prince Harry.
It's a saga about some of the symmetries of a cube.
You've probably come across the number of possible scrambles of the Rubik's cube:
43,252,003,274,489,856,000 = 12! * 2^12 * 8! * 3^8 * 1/12
Here:
Edge positions = 12! - the number of possible placements of the 12 edge elements (hereinafter referred to as edges).
Edge flips = 2^12 - the number of orientations of all edges of the cube.
Corner positions = 8! - the number of possible placements of the 8 corner elements (hereinafter referred to as corners).
Corner rotations = 3^8 - the number of orientations of all corners of the cube.
As for the last factor in this formula 1/12, many of us probably don't have enough knowledge to justify the reduction by 12 mathematically, let's just say that dividing by 12 eliminates the number of impossible positions (edge flips, corner flips, parity) for a correctly solved Rubik's Cube.
It is generally accepted that the number 43,252,003,274,489,856,000 is the total number of possible permutations that can result from any number of moves (rotations of the cube's faces).
However, will all these positions be different? - Only formally.
As is known, there are only 13 axes of symmetry of a cube:

By rotating the entire cube along one or a combination of two axes of symmetry, 24 different orientations of the cube in space are achieved, the same check that is used at the beginning of solving the cube and does not count as a move. This can be called the "Catch-24" because no matter how we rotate the cube, all the solutions, up to the last one, will remain the same, only the solution symbols will change. Such cubes are called equivalent. Therefore, to get the actual number of different positions, we can reduce our number by 24:
43,252,003,274,489,856,000 / 24 = 1,802,166,803,103,744,000
"You Can't See Me" - this new number tells us!
You can surprise your math teacher now, by writing on the board in class: 3x3x3 = 1,802,166,803,103,744,000

The minimum number of nonequivalent positions was calculated by D. Hoey (the true number of cube provisions =
901.083 404 981 813 616), which reduced “our number” by almost half (1.99999999992498), but unlike the Catch-24 we discussed, it is not so trivial.
For example, for God's number (26q*), found in 2014 the researchers write: "We divided the positions into 2,217,093,120 sets of 19,508,428,800 positions each. We reduced the number of sets we needed to solve to 55,882,296 by using symmetry and set covering." In this way, they reduced the number 43,252,003,274,489,856,000 not by 24, but by almost 40 times!
Incidentally, the number 55,882,296 has 22 divisors — numbers that divide the desired number evenly, not including 1 and the number itself. The circle is closed, gentlemen!
P.S. While I was writing this post, I found solvers for the superflip composed with four spot (26q*), which was mentioned by some reputable researchers long ago.
Oddly enough, there were 22 equivalent solutions (and this is also a “Catch-22”

Interestingly, the solutions to this position are also mirror-symmetrical.
Feel the difference in the effectiveness of these solutions:
Feel the difference in the efficiency of each pair of these solutions:
1)——>
F B U' R L' U' D R' F2 L' R' U D B' R2 U D' F2 L' U2 D2 (21f, 26q*, 18t)
D2 U2 L F2 D U' R2 B D' U' R L F2 R D' U L R' U B' F' (21f, 26q*, 18t)
<——1a)
F U2 R' L F2 U F' B' R L U2 R U D' R L' D R' L' U2 D2 (21f, 26q*, 18t)
U R L' D F U R' F B D R' F' R' D U2 L R F2 U2 D2 L R (22f, 26q*, 19t)
D R L' U B D R' F B U R' B' R' U D2 L R B2 D2 U2 L R (22f, 26q*, 19t)
U2 F U2 R’ L F2 U F’ B’ R L U2 R U D’ R L’ D R’ L’ D2 (21f, 26q*, 20t)
B R L' F U B R' U D F R' U' R' F D2 U2 F2 L R U2 L R (22f, 26q*, 20t)
F R L' F U B R' U D F R' U' R' B L2 R2 B2 D U R2 D U (22f, 26q*, 20t)
R’ F U F L' U' D' F R' U' L' F' B L' D' U' B2 D' U' L2 B2 F2 (22f, 26q*, 20t)
L’ F U F L' U' D' F R' U' L' F' B R' B' F' U2 B' F' R2 U2 D2 (22f, 26q*, 20t)
R D' R F' L' U R B' U B' D B' U' F R' F2 L2 U2 L2 U' D2 (21f, 26q*, 25t)
R U' R B' L' D R F' D F' U F' D' B R' B2 L2 D2 L2 U2 D' (21f, 26q*, 25t)
Time Robot Metric - TRM (t), defined as follows: quarter turn of any number of faces located on one axis is counted as 1 turn.
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