One Wheel
Member
The two different methods of Yau5 are both viable options. Personally I prefer the flexibility of redux for 5+. The general rule of thumb is 1:00 on 4x4 is roughly comparable to 2:00 on 5x5, but I have averages up to 12 (I think) sub-2 5x5, and not even a Mo3 sub-1 4x4. I only know parity and slice-flip-slice for L2E, and only intuitive cases for L2C. I don't have good TPS and I have a very poor 3x3 stage. A better cuber could probably get sub-1:30 with the methods that I use. I have high hopes of being globally sub-2 on 5x5 by the end of 2022, and the only algs I'm likely to learn are a few more cases where I have to use a 2-look OLL right now.1. was looking at Cubeskills' Yau5 tutorial and it says you solve the centres and then solve the last cross edge, but J-Perm's video about Yau5 says you make all the cross edges and then solve the centres so you can immediately transition into edge-pairing. Personally i solve the centres and then pair up the last cross edge before going into edge pairing, which is considerably easier?
2. What time barrier on 5x5 is comparable to 1 minute on 4x4
3. Is it possible to get sub-2 with just the basic algs? I know parity and edge-pairing (slice-flip-slice). I dont wanna learn algs for L2E yet and L2C is mostly intuitive.