Hello everyone !
First of all, my apologies for my broken english, that is my second language, thanks for your comprehension.
For a while, well, since pillowed cubes are allowed, I've been thinking about it.
With a pillow cube, you can see more pieces than without, if you look straight at it, you can see 1 full faces (the F one), and 2 thirds of each adjacent faces for a 3*3 (U, R, D and L).
Technically, we see only half of it (with all cubes), but on a 3*3, if you see half of a face, you know the pieces for 2 thirds of this face (even if you already know what the centers are, it means that you can see 28 stickers (without the centers) while looking straight at it, whereas a you can only see 24 on a flat 3*3 (again, without centers))
For now, pillowed cubes are BAD, so it's not a thing that we can do right now, but as time passes, cubes designs become more and more complicated, with less and less improvement each time, so that could be an easier way to improve them.
The only problem is : the grip
Obviously, if your cube is so pillowed that it's a sphere, yeah, no grip, impossible to do finger tricks etc, but if it's just a little pillowed (enough to see what I said earlier), it's still a bit difficult, but feasable, but even then, you can improve the grip, for example, with little "edges" on the pieces (like on some megaminx), or with a textured face (like the ShengShou diamond 3*3, that I think is allowed).
So, in conclusion, do you think that pillowed cubes could become an "easy" way to improve speedcubes while we strugle to make new designs ? Let me know what you think !
First of all, my apologies for my broken english, that is my second language, thanks for your comprehension.
For a while, well, since pillowed cubes are allowed, I've been thinking about it.
With a pillow cube, you can see more pieces than without, if you look straight at it, you can see 1 full faces (the F one), and 2 thirds of each adjacent faces for a 3*3 (U, R, D and L).
Technically, we see only half of it (with all cubes), but on a 3*3, if you see half of a face, you know the pieces for 2 thirds of this face (even if you already know what the centers are, it means that you can see 28 stickers (without the centers) while looking straight at it, whereas a you can only see 24 on a flat 3*3 (again, without centers))
For now, pillowed cubes are BAD, so it's not a thing that we can do right now, but as time passes, cubes designs become more and more complicated, with less and less improvement each time, so that could be an easier way to improve them.
The only problem is : the grip
Obviously, if your cube is so pillowed that it's a sphere, yeah, no grip, impossible to do finger tricks etc, but if it's just a little pillowed (enough to see what I said earlier), it's still a bit difficult, but feasable, but even then, you can improve the grip, for example, with little "edges" on the pieces (like on some megaminx), or with a textured face (like the ShengShou diamond 3*3, that I think is allowed).
So, in conclusion, do you think that pillowed cubes could become an "easy" way to improve speedcubes while we strugle to make new designs ? Let me know what you think !
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