Lucas Garron
Member
It's time to follow up alg.garron.us with:
There are a few reasons for this. The main one is that alg.garron.us is based on Java applets, which many browsers (rightfully) refuse to run these days.
2.5 years ago I started writing twisty.js to handle the animations, and have recently gotten alg.cubing.net to the "beta" stage. There are still a few visual glitches, and it's a little inefficient right now, but it's pretty much working. The wiki alg links already point to alg.cubing.net, and eventually all alg.garron.us URLs will be rerouted.
A few benefits over alg.garron.us include:
I thought I'd start there. Is there anything you'd like to see? Anything badly broken? Any cool ideas I haven't thought about?
There are a few reasons for this. The main one is that alg.garron.us is based on Java applets, which many browsers (rightfully) refuse to run these days.
2.5 years ago I started writing twisty.js to handle the animations, and have recently gotten alg.cubing.net to the "beta" stage. There are still a few visual glitches, and it's a little inefficient right now, but it's pretty much working. The wiki alg links already point to alg.cubing.net, and eventually all alg.garron.us URLs will be rerouted.
A few benefits over alg.garron.us include:
- The view updates automatically (no need to press a "View" button).
- Continuous playback (you can grab the slider and stop halfway through a move!)
- A larger display and fullscreen mode.
- Support for larger cubes. (More puzzles are coming.)
- Move counts and a few alg manipulation tools.
- It works on your smartphone!
- Plans to support alg/reconstruction playbacks inside [ALG] tags on speedsolving.com
- Open source! I want to make it easy for other people to add features (e.g. new puzzles).
I thought I'd start there. Is there anything you'd like to see? Anything badly broken? Any cool ideas I haven't thought about?
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