dChan
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I was devising an easy way to learn Fridrich when I came up with this:
C-Cross
F-F2L(Keyhole Style)
E-LL Edge Orientation
C-LL Corner Orientation
P-Permutation of LL(Fridrich algs)
You have to know how to do keyhole and to orient LL Edges and Corners already. This way you learn the 21 algorithms and you'll get faster as you're learning. After you learn the LL Permutation algs, then you learn 7 LL Orientations and use them to orient the corners. Then learn to orient the corners first without doing the edges and learn the edge orientation algs. Then you will progressively learn all the orientation algs while still getting faster instead of slowing down so you can start to implement Fridrich algs. This way you learn a little at a time. So here is the outline of how you should learn:
1.
C-Cross
F-F2L(Keyhole Style)
E-LL Edge Orientation
C-LL Corner Orientation
P-Permutation of LL(Fridrich algs)
2.
C-Cross
F-F2L(Keyhole Style)
E-LL Edge Orientation
O-LL Corner Orientation(Fridrich algs)
P-Permutation of LL(Fridrich algs)
3.
C-Cross
F-F2L(Keyhole Style)
O-LL Corner Orientation(Fridrich algs)
E-LL Edge Orientation(Fridrich algs)
P-Permutation of LL(Fridrich algs)
4. Now you can learn the rest of the algorithms.
You can find algs on Joel's solvethecube.co.uk and learn to rotate corners and edges from his "Getting Faster" tutorial. Does this seem like a good learning system?
C-Cross
F-F2L(Keyhole Style)
E-LL Edge Orientation
C-LL Corner Orientation
P-Permutation of LL(Fridrich algs)
You have to know how to do keyhole and to orient LL Edges and Corners already. This way you learn the 21 algorithms and you'll get faster as you're learning. After you learn the LL Permutation algs, then you learn 7 LL Orientations and use them to orient the corners. Then learn to orient the corners first without doing the edges and learn the edge orientation algs. Then you will progressively learn all the orientation algs while still getting faster instead of slowing down so you can start to implement Fridrich algs. This way you learn a little at a time. So here is the outline of how you should learn:
1.
C-Cross
F-F2L(Keyhole Style)
E-LL Edge Orientation
C-LL Corner Orientation
P-Permutation of LL(Fridrich algs)
2.
C-Cross
F-F2L(Keyhole Style)
E-LL Edge Orientation
O-LL Corner Orientation(Fridrich algs)
P-Permutation of LL(Fridrich algs)
3.
C-Cross
F-F2L(Keyhole Style)
O-LL Corner Orientation(Fridrich algs)
E-LL Edge Orientation(Fridrich algs)
P-Permutation of LL(Fridrich algs)
4. Now you can learn the rest of the algorithms.
You can find algs on Joel's solvethecube.co.uk and learn to rotate corners and edges from his "Getting Faster" tutorial. Does this seem like a good learning system?
