# A new method to solve the F2L of the Rubik's Cube?!

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#### CuBeOrDiE

##### Member

here is a review of my method:
1. build a 1x1x3 line by paring up two corners and an edge
2. expand your 1x1x3 line to a 1x2x3 rectangle by adding two edges
3. expand you 1x2x3 rectangle to a 2x2x3 bloc by(once again),getting two edges in place
4. add a 1x2x2 bloc to your 2x2x3 bloc so as to get your f2l minus a c/e pair
5. finish off with a Fridrich style f2l pair or a begginer style f2l pair

-----------------------------------A ''Unique'' Block building F2L Method-----------------------------------
This video is about a method I've created to solve the first two layers of the rubik's cube. I've decided to call it the ''Unique'' Block Building f2l method.This f2l method allows you to solve the first two layers in an average of 29 moves without having to learn advanced concepts. This means that this method is both suitable for speed and fewest moves.See video for details.

--------------------------------------- 6 Quick Tips To Success-----------------------------------------
1. during the 15 second inspection time, plan ahead not only the 1x1x3 line, but also find the two edges needed to get a 1x2x3 rectangle
2. to avoid cube rotations during the second step, place your 1x1x3 line in the left hand corner of the bottom layer and use only U , u , R , and r moves to get your 1x2x3 rectangle
3. to avoid cube rotations during the third step, place your 1x2x3 rectangle in the left corner of the bottom layer and use only U , u , and R moves to get a 2x2x3 bloc
4. if you would like to fix bad edges you can do it between steps 3 and 4 or between steps 4 and 5
5. instead of adding a 1x2x2 bloc in step 4 and a corner edge pair in step 5, you can simply add an edge and two Fridrich f2l pairs
6. to avoid cube rotations during the fourth and fith steps, use some d turns

----------------------------------------------Example Solve---------------------------------------------
scramble :U' R2 B F' U L2 R U2 B2 F2 D2 U2 F R' D U' B D2 R2 B2 L' R2 D2 U2 R
solution: F R' D B2 L' B U D R' D B2 U' F R F D L B L' B2 D B2 D' B' D B D'
a 27 move f2l using my method
note:this was a FM solution

-------------------------------------------Why Not Petrus?---------------------------------------------
Everyone keeps asking''why not petrus''. Well, first notice that my method is the same as the Petrus method except that you don't fix bad edges and that I have a different way to obtain a 2x2x3 bloc. You could fix bad edges in my method if you wanted to(personally i dont), so that isn't a problem. Therefore, we come to the question''why getting a 1x1x3 line, than a 1x2x3 rectangle, than a 2x2x3 bloc instead of getting a 2x2x2 bloc and than expanding it to a 2x2x3 bloc?'' The answer is simple: firstly, my way of getting a 2x2x3 bloc is simpler, so my method takes less time to learn and master. Also, after getting a 2x2x2 bloc, you must use R , U , and F moves to get a 2x2x3 bloc. this means more re grips. In my method, however, you can use only U , u , R, and r moves, meaning no re grips are necessary. Also, using Petrus or the ''Unique'' Block Building method depends on your preferences. Chose the method that suits your cubing style best.

----------------------------------------AND DONT DOWNRATE!!!!----------------------------------------

after having red all this comment and rate

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#### daeyoungyoon

##### Member
Or you can just use petrus.

#### CuBeOrDiE

##### Member
Yes, but Petrus uses lots of 1x2x2 bloc building, witch isn't the best for speed cubing. The goal of my method is to achieve a speed solving and fewest moves method without building lots of 1x2x2 blocs or corner edge pairs or having to use advanced concepts. Petrus is good though, so no offense meant..

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#### CuBeOrDiE

##### Member
example solution

SCRAMBLE:U' R2 B F' U L2 R U2 B2 F2 D2 U2 F R' D U' B D2 R2 B2 L' R2 D2 U2 R

SOLUTION:F R' D B2 L' B U D R' D B2 U' F R F D L B L' B2 D B2 D' B' D B D'

27 move f2l

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#### Ewks

##### Member
I'm going to be serious now.

Your method might be okay for FMC but for speed it seems to destroy lookahead. In the second step you have to find two edge pieces that can be in any part of the cube. For example in fridrich F2L you can plan your first 4 edge pieces ahead in the inspection time and the next edge pieces are alot easier to find 'cause there are only 8 places where an edge can be then. And in petrus you can quite easily with some practise plan your 2x2x2 block ahead and then the next edge and corner pieces are easy to find 'cause there are only 7 places where a corner can be and 9 places where an edge can be.

Your method does use block building. You make a 1x1x3 block and then another block.

Are there any other advatages in this method exept for the block building thing and that you can use it for both speed and FMC?

Sorry about this but you can just use petrus.Atleast with petrus you don't have to learn all the OLLs.

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#### Robert-Y

##### Member
Scramble: U' R2 B F' U L2 R U2 B2 F2 D2 U2 F R' D U' B D2 R2 B2 L' R2 D2 U2 R

My F2L solution: F L' B' D F U2 B R' B' R B D' R D' L B L' B D' B' D (21 moves)

Hey try and guess which method I used!!!

(I'm not even a petrus user! )

#### Johannes91

##### Member
Scramble: U' R2 B F' U L2 R U2 B2 F2 D2 U2 F R' D U' B D2 R2 B2 L' R2 D2 U2 R

My F2L solution: F L' B' D F U2 B R' B' R B D' ...
My eyes! D B' D2

Doesn't give such a lucky ending, but I doubt you planned it.

#### Robert-Y

##### Member
Yep, you're right, I just didn't spot the 3 moves for the last 2x2 block.

#### Ton

##### Member
Ive just developed a new method to solve the f2l of the rubiks cube! It allows you to solve the f2l in an average of 29 moves and with few advanced concepts and no algorithms. It is both suitable for speed and fewest moves solving. Check it out, rate, comment, and subscribe.

Sure for FM this is useful, but than again it is not a new concept as for FM you just pick any block, either Petrus or just 1x1x3 block

For speedcubing you look-ahead will be hard -not impossible- but needs a lot of training. An other thing finger trick will be hard
for this method as it looks more freestyle. This is one of the reasons I do not use Petrus for speedcubing. Any way, good that
you like to share your idea. Sharing any idea will eventually improve speedcubing in general

Keep up the good work

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#### CuBeOrDiE

##### Member
Ive just developed a new method to solve the f2l of the rubiks cube! It allows you to solve the f2l in an average of 29 moves and with few advanced concepts and no algorithms. It is both suitable for speed and fewest moves solving. Check it out, rate, comment, and subscribe.

Sure for FM this is useful, but than again it is not a new concept as for FM you just pick any block, either Petrus or just 1x1x3 block

For speedcubing you look-ahead will be hard -not impossible- but needs a lot of training. An other thing finger trick will be hard
for this method as it looks more freestyle. This is one of the reasons I do not use Petrus for speedcubing. Any way, good that
you like to share your idea. Sharing any idea will eventually improve speedcubing in general

Keep up the good work
I can't exactly argue that look ahead would be difficult, but finger tricks are definitely possible.For the second and third step, you can solve the cube using only R , r , U , and u turns. I'll post a how to later in the description of my video. For the third and fourth steps, you can solve the cube using d , R , and u moves.

PS I dint know this wasn't a new concept...but still,I don't think anyone has actually bothered to record a method like this

PPS Thanks for giving a constructive response...not many people do that...

PPPS by the way i like freestyle methods

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#### CuBeOrDiE

##### Member
I'm going to be serious now.

Your method might be okay for FMC but for speed it seems to destroy lookahead. In the second step you have to find two edge pieces that can be in any part of the cube. For example in fridrich F2L you can plan your first 4 edge pieces ahead in the inspection time and the next edge pieces are alot easier to find 'cause there are only 8 places where an edge can be then. And in petrus you can quite easily with some practise plan your 2x2x2 block ahead and then the next edge and corner pieces are easy to find 'cause there are only 7 places where a corner can be and 9 places where an edge can be.

Your method does use block building. You make a 1x1x3 block and then another block.

Are there any other advatages in this method exept for the block building thing and that you can use it for both speed and FMC?

Sorry about this but you can just use petrus.Atleast with petrus you don't have to learn all the OLLs.
Look ahead is only difficult in the third step, since the first and second step can be planned during the 15 second inspection time, and the last two steps are almost like Fridrich, and you said look ahead wasn't hard there.

Although this method does use block building, when I said it uses little block building I meant building 1x2x2 blocks. in my opinion my type of block building is simpler.

As for other advantages, this method was designed to be simple to learn. This is the advantage. A beginner can pick up this method easier than, say, Petrus.

Anyway, what method you prefer depends on your tastes. For example, the Petrus method is really good for FM and OH solving, but not everybody uses it.

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#### CuBeOrDiE

##### Member
I'm going to be serious now.

Your method might be okay for FMC but for speed it seems to destroy lookahead. In the second step you have to find two edge pieces that can be in any part of the cube. For example in fridrich F2L you can plan your first 4 edge pieces ahead in the inspection time and the next edge pieces are alot easier to find 'cause there are only 8 places where an edge can be then. And in petrus you can quite easily with some practise plan your 2x2x2 block ahead and then the next edge and corner pieces are easy to find 'cause there are only 7 places where a corner can be and 9 places where an edge can be.

Your method does use block building. You make a 1x1x3 block and then another block.

Are there any other advatages in this method exept for the block building thing and that you can use it for both speed and FMC?

Sorry about this but you can just use petrus.Atleast with petrus you don't have to learn all the OLLs.
look ahead is only difficult in the third step, since the first and second step can be planned during the 15 second inspection time and the last two steps are almost like fridrich, and you said look ahead wasnt hard there.

although this method does use blocbuilding, when i said it uses little bloc building i meant building 1x2x2 blocs. in my oppinion my type of blocbuilding is simpler

as for other advantages, this method was designed to be simple to learn. this is the advantage. a begginer can pick up this method easier than, say, petrus

anyway, what method you prefer depends on your tastes. for example, the petrus method is really good for FM and OH solving, but not everybody uses it

PS yes you could use petrus im not stopping you

#### Gparker

##### Member

Also, don't get annoyed, but you really could just use petrus. Yes, that was a way to solve F2L.

Question: Do you use this to solve F2L?

#### RampageCuber

##### Member
Please type up an F2L solution under 30 moves for us:
U' R2 B F' U L2 R U2 B2 F2 D2 U2 F R' D U' B D2 R2 B2 L' R2 D2 U2 R
cross: yR'D'U2'LD'R'FD
1st pair: y'U2L'UL2U'L'
2nd: yLU'L'
3rd: U'RU'R'
4th U'L'U'L

=25 moves

...Or you can just use Fridrich.

YA BUT FRIDRICH AVERAGE F2L IS 35 MOVES MINE IS 29 THAT WAS JUST A LUCKY SOLVE
It looks pretty non-lucky to me.
Well, there's a few easy inserts, but without that it would still be around a 27-30 move F2L

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#### CuBeOrDiE

##### Member
Please type up an F2L solution under 30 moves for us:
U' R2 B F' U L2 R U2 B2 F2 D2 U2 F R' D U' B D2 R2 B2 L' R2 D2 U2 R
cross: yR'D'U2'LD'R'FD
1st pair: y'U2L'UL2U'L'
2nd: yLU'L'
3rd: U'RU'R'
4th U'L'U'L

=25 moves

...Or you can just use Fridrich.

YA BUT FRIDRICH AVERAGE F2L IS 35 MOVES MINE IS 29 THAT WAS JUST A LUCKY SOLVE
It looks pretty non-lucky to me.
Well, there's a few easy inserts, but without that it would still be around a 27-30 move F2L
According to Jessica Fridrich, the average of her method is 35 moves. Therefore, some solves may take up to 40 moves, witch screws your average up.

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#### mazei

##### Member
Jessica Fridrich may average that, but does everyone else average that?

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