• Welcome to the Speedsolving.com, home of the web's largest puzzle community!
    You are currently viewing our forum as a guest which gives you limited access to join discussions and access our other features.

    Registration is fast, simple and absolutely free so please, join our community of 40,000+ people from around the world today!

    If you are already a member, simply login to hide this message and begin participating in the community!

5-style example solve game

z2 y
//edges UJBP MTEK QCVC
//corners WTMA UOEC

[M' F:[U2 M2,F' M F M2]] //UF-DB-LF-UB-FR
[M F:[L',F' M' F E2]] //UF-BR-DL-LU-LB
[U : [U, L' E' L]] [R U R' : [S, R2]]

[R' : [D, R' U R]]
[D : [U', R' D' R]]
[R D' R': [U, R' D R]]
[R : [R D R', U2]]

recon

Next: L' U' F2 L2 D2 F' U2 B' F' U2 F' D2 U' F' L2 U' L2 R U2
do u know full 5-style ?????
 
z2 y
//edges UJBP MTEK QCVC
//corners WTMA UOEC

[M' F:[U2 M2,F' M F M2]] //UF-DB-LF-UB-FR
[M F:[L',F' M' F E2]] //UF-BR-DL-LU-LB
[U : [U, L' E' L]] [R U R' : [S, R2]]

[R' : [D, R' U R]]
[D : [U', R' D' R]]
[R D' R': [U, R' D R]]
[R : [R D R', U2]]

recon

Next: L' U' F2 L2 D2 F' U2 B' F' U2 F' D2 U' F' L2 U' L2 R U2
z2 y
//corners JUMP EWBG
//edges TXME KBCU CPJP

U' F' D2 R D2 F2 D2 R D2 F' U //UF-DL-FD-BR-LU
S R E2 F M E F' E r' S' //UF-LB-UB-UR-DB
[E' : [U', R' E R]][E, R U' R']

[F' : [U2, R D R']]
[D' R D' : [R' U' R, D2]]
[D R U : [R' D' R, U2]]
[R' D' R D R' D' R, U2]

recon

Next: D2 L2 B F D2 B' D2 U2 R2 F R' F D U' F D B R F D2
 
z2 y
//corners JUMP EWBG
//edges TXME KBCU CPJP

U' F' D2 R D2 F2 D2 R D2 F' U //UF-DL-FD-BR-LU
S R E2 F M E F' E r' S' //UF-LB-UB-UR-DB
[E' : [U', R' E R]][E, R U' R']

[F' : [U2, R D R']]
[D' R D' : [R' U' R, D2]]
[D R U : [R' D' R, U2]]
[R' D' R D R' D' R, U2]

recon

Next: D2 L2 B F D2 B' D2 U2 R2 F R' F D U' F D B R F D2
z2 y
//edges BSAL METD PQGU RG
//corners RGPJ AV ASMC

L2 U2 L2 U2 L S' L U L S L' U //UF-UB-RD-UL-BL
[R' S U' S':[U',M']] //UF-BR-LU-DL-DF
U L' U' D2 R F E2 F' E2 R' D' F D' //UF-FR-LD-RU-DB
[M' : (M' U M U)2]

[R U D' : [U, R' D R]]
[U' R' U : [R D' R', U2]]
[D' : [R' D R, U']]
[U' : [R B R', F2]]
[D : [U, R' D' R]]

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: D' F2 D' F' L2 U' L D B U' L2 U2 D R2 U' B2 D R2 L2 D2 R2
 
Last edited:
z2 y
//edges BSAL METD PQGU RG
//corners RGPJ AV ASMC

L2 U2 L2 U2 L S' L U L S L' U //UF-UB-RD-UL-BL
[R' S U' S':[U',M']] //UF-BR-LU-DL-DF
U L' U' D2 R F E2 F' E2 R' D' F D' //UF-FR-LD-RU-DB
[M' : (M' U M U)2]

[R U D' : [U, R' D R]]
[U' R' U : [R D' R', U2]]
[D' : [R' D R, U']]
[U' : [R B R', F2]]
[D : [U, R' D' R]]

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: D' F2 D' F' L2 U' L D B U' L2 U2 D R2 U' B2 D R2 L2 D2 R2
z2 y
//edges ICXP UFNV LC
//corners FOVI GSMQ RC

[U E L F':[F',E']] //UF-FL-UR-FD-FR
[R2 F' r':[M,F]]//UF-DB-BU-RB-DR
[R' E2 R, U']

[U' R' U ,L2 ]
[D' R' U : [R U' R', D]]
[R U D : [R' D' R, U]]
[D : [R U R', D2]]
[R D R', U']

R U R' F' R U R' U' R' F R2 U' R' U' //parity


recon

Next: D2 R' L2 D U2 F2 U' L2 D L2 F2 R2 U' B' R' D2 U B2 L B
 
z2 y
//edges ICXP UFNV LC
//corners FOVI GSMQ RC

[U E L F':[F',E']] //UF-FL-UR-FD-FR
[R2 F' r':[M,F]]//UF-DB-BU-RB-DR
[R' E2 R, U']

[U' R' U ,L2 ]
[D' R' U : [R U' R', D]]
[R U D : [R' D' R, U]]
[D : [R U R', D2]]
[R D R', U']

R U R' F' R U R' U' R' F R2 U' R' U' //parity


recon

Next: D2 R' L2 D U2 F2 U' L2 D L2 F2 R2 U' B' R' D2 U B2 L B
z2 y
//edges OMBA RJKT SG
//corners JNXG AOFU QC

[R':[S U,R2][R2 S',U]] //UF-RF-BR-UB-UL
[S' U':[D' L2,L S L']] //UF-BD-LF-LB-DL
[F' R' : [E, R2]]

[U R U' : [R' D R, U2]]
[D2 R : [U, R D' R']]
[U' : [R D' R', U']]
[R U' R' : [D, R' U R]]
[D : [R D' R', U']]

recon

Next: B' R' B2 L' F2 R2 U2 F2 L' D2 R U2 F2 U F' L2 R B R' F' U2
 
z2 y
//edges OMBA RJKT SG
//corners JNXG AOFU QC

[R':[S U,R2][R2 S',U]] //UF-RF-BR-UB-UL
[S' U':[D' L2,L S L']] //UF-BD-LF-LB-DL
[F' R' : [E, R2]]

[U R U' : [R' D R, U2]]
[D2 R : [U, R D' R']]
[U' : [R D' R', U']]
[R U' R' : [D, R' U R]]
[D : [R D' R', U']]

recon

Next: B' R' B2 L' F2 R2 U2 F2 L' D2 R U2 F2 U F' L2 R B R' F' U2
z2 y
//edges PUSE KDNJ
//corners QJOX

[U' R2 D' F':[E,R']] //UF-FR-DB-RD-LU
[E R2,E][E2,F] //UF-LB-DF-RB-LF
[L E L', U2] [U2: [S', L2]]//2 flip

[U D R : [R D' R', U2]]
[D2 R : [R D' R', U']]
[R' D' R D R' D' R, U2]
[L :[D, L' U' L U L' U' L]]

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: D' R2 F U2 L2 R2 B D2 B F D F' L' U' B' F U2 F'
 
z2 y
//edges PUSE KDNJ
//corners QJOX

[U' R2 D' F':[E,R']] //UF-FR-DB-RD-LU
[E R2,E][E2,F] //UF-LB-DF-RB-LF
[L E L', U2] [U2: [S', L2]]//2 flip

[U D R : [R D' R', U2]]
[D2 R : [R D' R', U']]
[R' D' R D R' D' R, U2]
[L :[D, L' U' L U L' U' L]]

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: D' R2 F U2 L2 R2 B D2 B F D F' L' U' B' F U2 F'
z2 y
//edges QPCM UBLD VJAB
//corners OCUH ASWF

u L D F E F' U' F' D' //UF-LD-FR-UR-BR
[L':[D' M,D2 M2]] //UF-DB-UB-BL-DF
U F U F2 R2 F2 U F2 R2 F U' //UF-DR-LF-UL-UB

[R D' R', U']
[R : [U' L' U, R2]]
[U' : [R B R', F2]]
[R' U' : [R U R', D']]

recon


Next: U' F2 U R2 B2 U L2 B2 F2 D B2 U L F U' F' R' D F2 D2 R'
 
z2 y
//edges QPCM UBLD VJAB
//corners OCUH ASWF

u L D F E F' U' F' D' //UF-LD-FR-UR-BR
[L':[D' M,D2 M2]] //UF-DB-UB-BL-DF
U F U F2 R2 F2 U F2 R2 F U' //UF-DR-LF-UL-UB

[R D' R', U']
[R : [U' L' U, R2]]
[U' : [R B R', F2]]
[R' U' : [R U R', D']]

recon


Next: U' F2 U R2 B2 U L2 B2 F2 D B2 U L F U' F' R' D F2 D2 R'
z2 y
//edges TNVU BLPE ID
//corners AMJH TB RCCQ

[S' D' F':[E,R]] //UF-DL-RB-DR-DB
[L2 M' D' F':[M2,F D F]] //UF-UB-BL-FR-LU
[U' D R' : [E, R2]]

[D : [R' D' R, U']]
[U R : [U2, R D R']]
[R' U' D' R : [D, R U' R']]
[R D R', U']
[D : [U', R D' R']]

recon

Next: B' U2 R' D L' F' B2 U' L2 F U2 B' L2 B R2 U2 B U2 D2 L2
 
z2 y
//edges TNVU BLPE ID
//corners AMJH TB RCCQ

[S' D' F':[E,R]] //UF-DL-RB-DR-DB
[L2 M' D' F':[M2,F D F]] //UF-UB-BL-FR-LU
[U' D R' : [E, R2]]

[D : [R' D' R, U']]
[U R : [U2, R D R']]
[R' U' D' R : [D, R U' R']]
[R D R', U']
[D : [U', R D' R']]

recon

Next: B' U2 R' D L' F' B2 U' L2 F U2 B' L2 B R2 U2 B U2 D2 L2
z2 y
//edges KUAP TJVF DGMN
//corners BFQM OVBC

R2 E' R' U' R E r' U2 M' U' R' //UF-LB-DB-UL-FR
[U':[L,S][S2,U2 L]] //UF-DL-LF-DR-BU
M' U L' E L U L' E' l U2 [U : [L' E L, U2]]

[F : [U2, R' D' R]]
[D' : [R U R', D2]]
[U R U' : [R D' R', U']]
[R2 :[R F R' ,B2]]

recon

Next: U2 R2 U' F2 L2 F2 L2 D F2 L2 D2 F D' L2 D' B2 L B U' L'
 
z2 y
//edges KUAP TJVF DGMN
//corners BFQM OVBC

R2 E' R' U' R E r' U2 M' U' R' //UF-LB-DB-UL-FR
[U':[L,S][S2,U2 L]] //UF-DL-LF-DR-BU
M' U L' E L U L' E' l U2 [U : [L' E L, U2]]

[F : [U2, R' D' R]]
[D' : [R U R', D2]]
[U R U' : [R D' R', U']]
[R2 :[R F R' ,B2]]

recon

Next: U2 R2 U' F2 L2 F2 L2 D F2 L2 D2 F D' L2 D' B2 L B U' L'
z2 y
//edges GTKF ERJO DM
//corners PIFG NUWH

[U2 S2 L:[S',U]] //UF-RU-DL-LB-BU
[F2 R:[F' U2,U' M U]] //UF-LU-BD-LF-RF
[U D' L : [E, L2]]

[R' U' D : [R' U' R, D2]]
[U' R' U, L]
[U R : [D, R U' R']]
[R' : [D, R' U R]]

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R

recon

Next: D2 F L' D' F2 U R2 D' R2 B2 R2 F2 D2 F' L D' B U L R2
 
z2 y
//edges GTKF ERJO DM
//corners PIFG NUWH

[U2 S2 L:[S',U]] //UF-RU-DL-LB-BU
[F2 R:[F' U2,U' M U]] //UF-LU-BD-LF-RF
[U D' L : [E, L2]]

[R' U' D : [R' U' R, D2]]
[U' R' U, L]
[U R : [D, R U' R']]
[R' : [D, R' U R]]

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R

recon

Next: D2 F L' D' F2 U R2 D' R2 B2 R2 F2 D2 F' L D' B U L R2
z2 y
//edges BLSM GOXL TAIQ
//corners GIMW TAUA

[U2 R2 F' L:[S,U']] //UF-UB-BL-RD-BR
F2 R E2 F E' F' R' F R E' R' F //UF-RU-RF-FD-BL
[L' U' L : [S', L2]] [S' U' R' : [E, R2]]

R' F' r U R U' r' F
[D, R U R']
[R' D' R : [D, R U' R']]
[R D' R' : [U', R' D R]]

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: R' B2 R2 D2 U' B2 D' R2 F2 R2 D' B2 F' D' L B2 R' B R F' U2
 
z2 y
//edges BLSM GOXL TAIQ
//corners GIMW TAUA

[U2 R2 F' L:[S,U']] //UF-UB-BL-RD-BR
F2 R E2 F E' F' R' F R E' R' F //UF-RU-RF-FD-BL
[L' U' L : [S', L2]] [S' U' R' : [E, R2]]

R' F' r U R U' r' F
[D, R U R']
[R' D' R : [D, R U' R']]
[R D' R' : [U', R' D R]]

R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: R' B2 R2 D2 U' B2 D' R2 F2 R2 D' B2 F' D' L B2 R' B R F' U2
z2 y
//edges FVKM AGUJ OXQA
//corners HMPJ FR

[u:[S,R]] //UF-BU-DR-LB-BR
[U' L':[U,M]] //UF-UL-RU-DB-LF
U L E' L' U' L E2 F E' F' L' //UF-RF-FD-LD-UL

[D R' : [R' U R, D]]
[U' R' U : [R D' R', U2]]
[R' U' : [R' D' R, U2]]
R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: D F2 D' F2 D B2 U F2 R2 D2 B2 U' R U2 B U' L2 B2 F' U2 R2
 
z2 y
//edges FVKM AGUJ OXQA
//corners HMPJ FR

[u:[S,R]] //UF-BU-DR-LB-BR
[U' L':[U,M]] //UF-UL-RU-DB-LF
U L E' L' U' L E2 F E' F' L' //UF-RF-FD-LD-UL

[D R' : [R' U R, D]]
[U' R' U : [R D' R', U2]]
[R' U' : [R' D' R, U2]]
R' U' F' R U R' U' R' F R2 U' R' U' R U R' U R //parity

recon

Next: D F2 D' F2 D B2 U F2 R2 D2 B2 U' R U2 B U' L2 B2 F' U2 R2
 Twizzle link 
 Setup 
D F2 D' F2 D B2 U F2 R2 D2 B2 U' R U2 B U' L2 B2 F' U2 R2
 Moves 
z2 y
//edges QJPD CUNS
//corners ARVH JN

[D' F L' F: [F, M']] //UF-LD-LF-FR-DF
E l U' S' U' S U' M' U' L' E' //UF-UR-DB-RB-RD

[U': [R D R', U']]
[R: [U' L' U, R]]
[U R U': [R' D R, U2]]

R U R' F' R U R' U' R' F R2 U' R' U'


Next: B2 D2 L2 B L2 B' R2 F' U2 B' L2 F R F' D' B F2 D F' L B2
 
Last edited:
 Twizzle link 
 Setup 
D F2 D' F2 D B2 U F2 R2 D2 B2 U' R U2 B U' L2 B2 F' U2 R2
 Moves 
z2 y
//edges QJPD CUNS
//corners ARVH JN

[D' F L' F: [F, M']] //UF-LD-LF-FR-DF
E l U' S' U' S U' M' U' L' E' //UF-UR-DB-RB-RD

[U': [R D R', U']]
[R: [U' L' U, R]]
[U R U': [R' D R, U2]]

R U R' F' R U R' U' R' F R2 U' R' U'


Next: B2 D2 L2 B L2 B' R2 F' U2 B' L2 F R F' D' B F2 D F' L B2
z2 y
//edges PBRM QESK GDJB
//corners RIST ABWG

[F' R2 M:[F',M]] //UF-FR-UB-BD-BR
[F':[L,S L2 S']] //UF-LD-LU-RD-LB
[r':[M F',M2 F2]] //UF-RU-DF-LF-UB


[U' R U : [R' U' R, D]]
[R U' D' : [D', R' U R]]
[R' D' U' : [R' D R, U']]
[D' R U : [U, R' D R]]

recon

Next: D F' R' D' R2 L2 B F2 U' F2 R2 U' R2 F2 L2 F2 D' L2 D2 B
 
z2 y
//edges PBRM QESK GDJB
//corners RIST ABWG

[F' R2 M:[F',M]] //UF-FR-UB-BD-BR
[F':[L,S L2 S']] //UF-LD-LU-RD-LB
[r':[M F',M2 F2]] //UF-RU-DF-LF-UB


[U' R U : [R' U' R, D]]
[R U' D' : [D', R' U R]]
[R' D' U' : [R' D R, U']]
[D' R U : [U, R' D R]]

recon

Next: D F' R' D' R2 L2 B F2 U' F2 R2 U' R2 F2 L2 F2 D' L2 D2 B
Scramble: D F' R' D' R2 L2 B F2 U' F2 R2 U' R2 F2 L2 F2 D' L2 D2 B

Solve:

z2 y

//edges
U' R S2 r' U R U' M' S2 U R' // U' R:[S2 M,R' U R U'] UF-DL-BD-UR-FR
R E' R' u' R E' R2 E R u R' E R // R:[E' R' u' R',R2 E' R2 E] UF-RB-LB-RD-RU
R' E2 R U S' M' U' M S R' E2 R // R' E2 R:[U,S' M'] UF-UL-UB-DF-FL

//corners
R' B D' R U' R' D R U R' B' R // R' B:[D',R U' R'] UFR-UFL-DBL
R' D R U R' D' R U' // [R' D R,U] UFR-UBR-LDF
U' D R D' R' U2 R D R' U' D' // U' D:[R D' R',U2] UFR-UBL-BDR

// parity
S R U R' F' R U R' U' R' F R2 U' R' U' S' // UF-LU & UFR-UBR

// twists
U R' U' R U R' D' R U' R' U R U' R' D R // R':[R U R' U' R U R',D'] CW: UFR CCW: DFR
 
Back
Top