cannon4747
Member
what i do:
1: layer one (centers cross corners - ccc)
i solve the first center
then the cross edge pairs
and insert corners.
2: 2nd layer (centers edges - 2ce)
i use the center swapping algorithm used in cage to solve the 2nd layer centers
(its helpful to make the side of the center youre solving the up face)
i use the k4 lbl algorithm to insert 2nd layer edges
3: 3rd layer (centers edges - 3ce)
i basically repeat the second step except that i apply it to the 3rd layer:
cage center swapping for 3rd layer centers
k4 lbl algorithm to insert 3rd layer edges
4*: 4th layer oll (double edges, corners - dcoll)
oll parity algorithm
+5x5 last two edges adjacent dedge swap algorithm
+setup moves
corners oll algorithms (from 3x3)
5**: pll of 4th layer (corners, dedges - cdpll)
corners pll as usual
use setup moves and adjacent dedge swap (5x5)
"special"*** pll algorithm combos to solve
*it is here that many people give up but its not impossible, i figured it out on my second try
**this is where you would normally need VERY long VERY complicated algorthims that would just take too long to figure out and remember so i use variations of know algs and setup moves to solve, (its never as hard as it looks)
***special pll algorithms are 3-gen pll algorithms (using F, R, and U moves only) where instead of using R (just outer layer) i use Rr (Rw). its kind of hard to describe so to the t-perm this way and see the difference (you may want to use a 5x5 to see how it is truly a t-perm)
normal 3-gen t-perm used on 3x3:
R U R' U' R' F R2 U' R' U' R U R' F'
"special" 3-gen t-perm used on big cubes:
Rr U Rr' U' Rr' F Rr2 U' Rr' U' Rr U Rr' F'
now look at the difference, and think about what you can do if you use the y-perm? or any other 3-gen permutaion?
you should mostly play around with these and also use regular pll algs to solve
this was very hard to figure out but most of it was playing around and if you play around with my instructions here then you will figure it out too
if you don't understand what setup moves are then watch this blindfold tutorial because a LARGE part of blindsolving is setup moves, and he explains it very well:
http://www.youtube.com/watch?v=LTxY-GrivnY
if anyone has ANY questions just ask me and if i get about 50 requests to make a video ill start working on one - good luck and happy solving
1: layer one (centers cross corners - ccc)
i solve the first center
then the cross edge pairs
and insert corners.
2: 2nd layer (centers edges - 2ce)
i use the center swapping algorithm used in cage to solve the 2nd layer centers
(its helpful to make the side of the center youre solving the up face)
i use the k4 lbl algorithm to insert 2nd layer edges
3: 3rd layer (centers edges - 3ce)
i basically repeat the second step except that i apply it to the 3rd layer:
cage center swapping for 3rd layer centers
k4 lbl algorithm to insert 3rd layer edges
4*: 4th layer oll (double edges, corners - dcoll)
oll parity algorithm
+5x5 last two edges adjacent dedge swap algorithm
+setup moves
corners oll algorithms (from 3x3)
5**: pll of 4th layer (corners, dedges - cdpll)
corners pll as usual
use setup moves and adjacent dedge swap (5x5)
"special"*** pll algorithm combos to solve
*it is here that many people give up but its not impossible, i figured it out on my second try
**this is where you would normally need VERY long VERY complicated algorthims that would just take too long to figure out and remember so i use variations of know algs and setup moves to solve, (its never as hard as it looks)
***special pll algorithms are 3-gen pll algorithms (using F, R, and U moves only) where instead of using R (just outer layer) i use Rr (Rw). its kind of hard to describe so to the t-perm this way and see the difference (you may want to use a 5x5 to see how it is truly a t-perm)
normal 3-gen t-perm used on 3x3:
R U R' U' R' F R2 U' R' U' R U R' F'
"special" 3-gen t-perm used on big cubes:
Rr U Rr' U' Rr' F Rr2 U' Rr' U' Rr U Rr' F'
now look at the difference, and think about what you can do if you use the y-perm? or any other 3-gen permutaion?
you should mostly play around with these and also use regular pll algs to solve
this was very hard to figure out but most of it was playing around and if you play around with my instructions here then you will figure it out too

if you don't understand what setup moves are then watch this blindfold tutorial because a LARGE part of blindsolving is setup moves, and he explains it very well:
http://www.youtube.com/watch?v=LTxY-GrivnY
if anyone has ANY questions just ask me and if i get about 50 requests to make a video ill start working on one - good luck and happy solving
