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Iwannaganx

Member
Joined
Aug 7, 2019
Messages
464
Location
Victoria, Australia
I've been playing with my 4x4 for almost a year now and have pretty much figured it out including the OLL and PLL parities... but something strange has happened - I have ONE corner that is in the right place but not properly oriented, and I don't see this anywhere as a known parity. I've tried randomly scrambling dozens of times and cannot get it to solve! Help!

Note: attached images show the fully solved cube with the one corner not oriented; I took two pictures, one from each side to show it's fully solved otherwise.
If it's only that corner and it's happened multiple times, it's an impossible case. You have to either twist the corner back or take a few pieces out to twist the corner back.
 

OrdinaryChaos

Member
Joined
Oct 1, 2019
Messages
2
You have a corner twist. Physically turn the corner into the solved position.
If it's only that corner and it's happened multiple times, it's an impossible case. You have to either twist the corner back or take a few pieces out to twist the corner back.
Thanks all! Blows my mind how this could have happened - I didn't even realize I could do that, let alone how it could have happened... so not a parity, more of an anomaly?!
 

Soulless

Member
Joined
Oct 2, 2019
Messages
2
when ever I turn the yellow face of my 4x4, it creates a zipper like sound, how do I fix this? thank u
 

xyzzy

Member
Joined
Dec 24, 2015
Messages
1,660
Do any of the top solvers even use half-centres? Last time I checked (admittedly, over a year ago), the top people all did full centres.
 

Soulless

Member
Joined
Oct 2, 2019
Messages
2
Like a spring kinda noise? I think just lubing generally helps but I'm not an expert on anything hardware
no it's like a zipper noise like as if you where zipping a jacket I tried lubing it and reassembling it but it's still created the zipper noise..
 

Skibiti

Member
Joined
Oct 15, 2019
Messages
2
I was solving my rubiks 4x4 for fun (dont worry i have a better one) and i came across something really weird and I've never seen this on my rubiks 4x4 before. Could i get help pls
 

icarneiro

Member
Joined
Jul 25, 2019
Messages
125
Location
Brazil
I started practice 4x4 3 weeks ago.

What is the ideal/normal ratio of the time between reduction using Yau's method to the time spent in the 3x3 step?

At the moment i'm spending around 1min05s on Yau reduction, and 30 seconds on the 3x3 step


The ideal is 1:1 ?? 30 seconds Yau + 30 seconds 3x3?
 

One Wheel

Member
Joined
Feb 24, 2016
Messages
2,522
Location
Wisconsin
WCA
2016BAIR04
I started practice 4x4 3 weeks ago.

What is the ideal/normal ratio of the time between reduction using Yau's method to the time spent in the 3x3 step?

At the moment i'm spending around 1min05s on Yau reduction, and 30 seconds on the 3x3 step


The ideal is 1:1 ?? 30 seconds Yau + 30 seconds 3x3?
Generally Yau refers to the whole solve, but presuming you’re referring to the park up through edge pairing and before f2l. I may be wrong, I’m just going off of glancing at the timer while I’m solving, but I think f2l and LL should be a little less than half the solve. I average about 1:25, and I think I normally finish reduction about 40-50 seconds and f2l between 1:00 and 1:10. I’m pretty sure 3x3 stage is the weakest part of my solve.
 

icarneiro

Member
Joined
Jul 25, 2019
Messages
125
Location
Brazil
Generally Yau refers to the whole solve, but presuming you’re referring to the park up through edge pairing and before f2l. I may be wrong, I’m just going off of glancing at the timer while I’m solving, but I think f2l and LL should be a little less than half the solve. I average about 1:25, and I think I normally finish reduction about 40-50 seconds and f2l between 1:00 and 1:10. I’m pretty sure 3x3 stage is the weakest part of my solve.
the term Yau that i was talking about is until when the edge pairing ends, hehehe, sorry i expressed it wrong
 

GAN 356 X

Member
Joined
Aug 10, 2019
Messages
1,137
Location
Somewhere in the cubing universe
Generally Yau refers to the whole solve, but presuming you’re referring to the park up through edge pairing and before f2l. I may be wrong, I’m just going off of glancing at the timer while I’m solving, but I think f2l and LL should be a little less than half the solve. I average about 1:25, and I think I normally finish reduction about 40-50 seconds and f2l between 1:00 and 1:10. I’m pretty sure 3x3 stage is the weakest part of my solve.
3-2-3 edge paring is by far the worst for me
 

ProStar

Member
Joined
Oct 27, 2019
Messages
650
Location
An uncolonized sector of Mars
I'm averaging ~2:15 on 4x4 with a weird Yau-Redux combo. I do Centers->White Cross(edge pairing)->3-2-3->3x3 Stage. I do that because It's like 30 sec faster than me just doing normal Yau, although I don't have much practice with yau. What should I be practicing to improve? Also, my 3x3 average(3x3 puzzle, not 3x3 stage) is ~20 seconds.
 
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