Bindedsa
Member
Are you sure the akg is correct ???? :confused:
Should there be a X somewhere in the middle
I might be wrong though...
It is correct.
Are you sure the akg is correct ???? :confused:
Should there be a X somewhere in the middle
I might be wrong though...
Hi, haven't posted here in a long ass time. Anyway why am I still seeing people solve and put their first 3 cross edges in their correct places? If you do this, then after you've finished the centers you're going to have to make the 4th cross piece, take it out and place it in the opposite layer, then finish the centers, then finally place the 4th cross piece.
This is RIDICULOUS. I've been telling people for years a more efficient way to make the cross but I still see even pro speedcubers not do it.
When making the 3 cross pieces, place 1 cross piece in the incorrect place. Then when you've finished centers, make the 4th cross piece. Place it in the cross layer with just 3-4 moves. Then you immediately start solving the rest of the edges. It's that easy. Stop wasting time and moves and stop pissing me off. Peace.
Hi, haven't posted here in a long ass time. Anyway why am I still seeing people solve and put their first 3 cross edges in their correct places? If you do this, then after you've finished the centers you're going to have to make the 4th cross piece, take it out and place it in the opposite layer, then finish the centers, then finally place the 4th cross piece.
OLL and PLL can be done normally, just like 3x3. OLL parity is when there are 1 or 3 oriented edges instead of the usual 0, 2 or 4. PLL parity is when you get an impossible PLL case. If you still use 2-look PLL, then you should do CPLL normally, but you will be left with an impossible EPLL.I am new to 4x4. How do I solve OLL and PLL? What algs do have to I use?Normal 3x3 ones? If so then how can I recognize 4X4 OLL/PLL? What about parity?
I am new to 4x4. How do I solve OLL and PLL? What algs do have to I use?Normal 3x3 ones? If so then how can I recognize 4X4 OLL/PLL? What about parity?
What do you mean by impossible PLL? Do I need full PLL to solve a 4x4. Can anybody just post a video on 4X4 LL. I'mm trying to solves but am stuck.OLL and PLL can be done normally, just like 3x3. OLL parity is when there are 1 or 3 oriented edges instead of the usual 0, 2 or 4. PLL parity is when you get an impossible PLL case. If you still use 2-look PLL, then you should do CPLL normally, but you will be left with an impossible EPLL.
What do you mean by impossible PLL? Do I need full PLL to solve a 4x4. Can anybody just post a video on 4X4 LL. I'mm trying to solves but am stuck.
What do you mean by impossible PLL? Do I need full PLL to solve a 4x4. Can anybody just post a video on 4X4 LL. I'mm trying to solves but am stuck.
What do you mean by impossible PLL? Do I need full PLL to solve a 4x4. Can anybody just post a video on 4X4 LL. I'mm trying to solves but am stuck.
Could I upload a photo? Here it is.:confused::confused:If you treat 4x4 double edges as single 3x3 edges, some of the PLL possibilities that can occur can't be solved with only outer layer moves. This is because on a 3x3 you cannot swap just two edges but on a 4x4, you can swap two double edges. So if your PLL isn't one of the 21 3x3 PLLs, you execute the PLL parity algorithm, and then there is a 3x3-solvable PLL.
If you have more questions please post an example, we can't explain this so well with words.
Could I upload a photo? Here it is.View attachment 4228:confused::confused:
Dude, I have the F3L solved. How can I complete the yellow edge pairing then?Its not a parity ... you did not complete your edge pairing
Dude, I have the F3L solved. How can I complete the yellow edge pairing then?
you need to have your edges solved b4 you do f3lDude, I have the F3L solved. How can I complete the yellow edge pairing then?
This is actually the 1st time I am solving a 4x4. yes Reduction.Are you using reduction or K4?
This is actually the 1st time I am solving a 4x4. yes Reduction.
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