2x2 Experts! I need your help with some cube timings. First I will explain what I would appreciate from you, then I will explain why I need it:
1. Randomly scramble five to ten 3x3 cubes
2. Do not inspect the cubes
3. Start your timer
4. Consecutively solve the *corners only* using 2x2 methods, and align the centers, on all the cubes
5. Stop the timer only once all cubes are done
Ideally if you could time 2x2 Ortega, 2x2 CLL and 2x2 Full-EG, on 5-10 consecutive 3x3 cubes (without any chance to inspect each cube), I would be extremely grateful.
I am a competitive freediver and I am training to break the Guinness Record for most 3x3 cubes underwater (current record is 8, I am aiming for 20). I need to average 20 seconds per cube to solve all 20 in less than 7 minutes (I can hold my breath 9 minutes if I am not moving, but cubing takes more energy). I am not a competitive speed cuber. I have been solving corners first since 1981, my recent single solve PB is a meager 19.11, but my average is in the mid 20's, mostly because I cannot turn the cube fast enough.
As I am reasonably close to averaging sub-20, it is faster to optimize my current method than to learn CFOP (I have tried CFOP and I'm deathly slow at it). Currently I solve the corners first with Ortega 2x2 algorithms, then I solve 6 edges using old-school keyhole, and finish with Roux L6E (50-60 moves to solve the whole cube).
The ideal method to solve the corners on any cube is not so obvious if you eliminate the chance to pre-inspect the cube. During a string of underwater solves I cannot inspect each cube as the clock is ticking. Some have argued that CLL is better than EG if you cannot 'see' the whole solve in the inspection.
Another interesting point is the theoretical limit for this method. If you used it in a regular competition (with inspection), you should be able to solve the corners in less than 2 seconds with EG, and several people can do Roux L6E in 2 seconds or less, which leaves just the 6 edges (keyhole). They take about 20 moves, or conservatively 4 seconds at 5 TPS. This would give an average of 8 seconds per cube which isn't bad.
Anyway, if any fast 2x2 solvers could help me out with the 3x3 corners timings, it would be awesome. I realize it may feel weird to use the 2x2 algs on the 3x3; that's okay, your times won't be ideal but it will still give a general idea of the ballpark time of each method. If you only know one of the methods the timing would still be appreciated.
Eric Fattah
1. Randomly scramble five to ten 3x3 cubes
2. Do not inspect the cubes
3. Start your timer
4. Consecutively solve the *corners only* using 2x2 methods, and align the centers, on all the cubes
5. Stop the timer only once all cubes are done
Ideally if you could time 2x2 Ortega, 2x2 CLL and 2x2 Full-EG, on 5-10 consecutive 3x3 cubes (without any chance to inspect each cube), I would be extremely grateful.
I am a competitive freediver and I am training to break the Guinness Record for most 3x3 cubes underwater (current record is 8, I am aiming for 20). I need to average 20 seconds per cube to solve all 20 in less than 7 minutes (I can hold my breath 9 minutes if I am not moving, but cubing takes more energy). I am not a competitive speed cuber. I have been solving corners first since 1981, my recent single solve PB is a meager 19.11, but my average is in the mid 20's, mostly because I cannot turn the cube fast enough.
As I am reasonably close to averaging sub-20, it is faster to optimize my current method than to learn CFOP (I have tried CFOP and I'm deathly slow at it). Currently I solve the corners first with Ortega 2x2 algorithms, then I solve 6 edges using old-school keyhole, and finish with Roux L6E (50-60 moves to solve the whole cube).
The ideal method to solve the corners on any cube is not so obvious if you eliminate the chance to pre-inspect the cube. During a string of underwater solves I cannot inspect each cube as the clock is ticking. Some have argued that CLL is better than EG if you cannot 'see' the whole solve in the inspection.
Another interesting point is the theoretical limit for this method. If you used it in a regular competition (with inspection), you should be able to solve the corners in less than 2 seconds with EG, and several people can do Roux L6E in 2 seconds or less, which leaves just the 6 edges (keyhole). They take about 20 moves, or conservatively 4 seconds at 5 TPS. This would give an average of 8 seconds per cube which isn't bad.
Anyway, if any fast 2x2 solvers could help me out with the 3x3 corners timings, it would be awesome. I realize it may feel weird to use the 2x2 algs on the 3x3; that's okay, your times won't be ideal but it will still give a general idea of the ballpark time of each method. If you only know one of the methods the timing would still be appreciated.
Eric Fattah