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[Help Thread] 2x2 Discussion and Help

if the bottom 3 pieces already make 3/4 of a full layer there is R U2 R' (U' R U R'). making a bar with R2 will swap the pieces the pieces making up the bar in the bottom
 
if the bottom 3 pieces already make 3/4 of a full layer there is R U2 R' (U' R U R'). making a bar with R2 will swap the pieces the pieces making up the bar in the bottom
I know, but he asked for the most efficient way to make a FACE, not a layer.
 
U R2 U' R2

The U is a setup, R2 makes a bar on the top, U' and R2 combine both bars.
This is great!
if the bottom 3 pieces already make 3/4 of a full layer there is R U2 R' (U' R U R'). making a bar with R2 will swap the pieces the pieces making up the bar in the bottom
This will be useful for when I learn cll, and I'll probably use this if the 3 are already solved.
 
whats the best way to solve this? what i do is do an R2 and t perm then R2'
It's unclear what you're asking here but my guess is you meant to complete an orange layer, and used the R2 U' R2 which does a face instead. See qwr's message above for a layer solution.

Also, to convert this to a layer, you can use R2 U R' F R F' U' R' or any LEG-1 alg that you prefer.

Similarly you can also rotate so the pieces are in front and do an EG-1 alg.
 
It's unclear what you're asking here but my guess is you meant to complete an orange layer, and used the R2 U' R2 which does a face instead. See qwr's message above for a layer solution.

Also, to convert this to a layer, you can use R2 U R' F R F' U' R' or any LEG-1 alg that you prefer.

Similarly you can also rotate so the pieces are in front and do an EG-1 alg.
its actually for pbl, sorry
 
I just invented a bad diag swap PBL lol

 Twizzle link 
R' U R' F2 R F' U R' F2 R F' R
 
R2 R U R' U' R' F R2 U' R' U' R U R' F R2 is what you are suggesting. R2 + R is just R'. So the alg becomes R' U R' U' R' F R2 U' R' U' R U R' F R2
The problem with this is it's still too many moves and it doesn't handle bars in different positions. The algs I suggest are 10 moves at most.
 
Which algorithm is better for the P1 EG-1 case?

F2 R U R' U2' R U R' U' F (Bar in back)

R U' R2' F R2 U' R B2 R2' (Bar in front)
I would prefer the second as starting an alg with F2 is an oof. But when it comes to 2x2 it's best to know as many algs as possible for cancellation purposes and angles (use either depending on where the bar is).
 
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