AvGalen: I do RU'R'U, but I guess it's all the same. It's actually slightly faster than RUR'U' for me. I'm guessing that your problem is with the U' turn, so my advise would be to get the timing down - at what point of your wrist movement (to do R) that you should start pulling with the left...
I must be good at being invisible. I can solve in public and no one will say a word at me. But then again, it's not a "performance" and I don't display for anyone unless I know them.
I've always done 1h right handed as well, and have been stuck in the low 30's for a while. Well, not exactly stuck, but progress is pretty slow, due to the lack of practice. I've tried my left hand just for fun a few times but it feels pretty awkward, and I end up with times in the high 40's...
Guess you guys just hit a rough patch. I ordered on Monday, shipped out Tuesday, received Thursday. Of course I live in the same state as cubesmith, but order got here fine.
Screws and quality of manufacture. A > C > B. I have a transparent cube (available only in B) that would be awful for speedcubing. The pieces would need to be sanded down to make it decent. The A's on the other hand are very smooth out of the bag and break in very easily.
CLL is the same as COLL, and then I guess you have to figure out some other way to recognize and solve the edges.
I can't find a decent explanation for COLL, so I guess you'll have to do with these diagrams: http://www.cubezone.be/coll.html
The colors and the letters denote the colors of...
It's not multislotting technically, because you don't insert two pairs at once. Instead, you set up the next pair while solving the current one so that the next pair can be easily inserted.
Try: L'U'LRU2R'U'
Your first instinct would be to do RU'R. But if you can spot the FL pair, your...
If you have the FR pair completed in the top layer at UL and UBL, there are three basic ways to insert the pair. On instinct, you'll probably do U'RU'R', but you can also do RU2R' or U2R'FRF'. Each preserves or alters certain pieces on the top layer. However, unless you see the next pair and...
California's a big place...but the two main nuclei are somewhere at Berkeley and Caltech. Well, actually, Berkeley's out for summer so it's pretty scattered. Try talking to some of the Caltech guys, I guess, because they're in so-cal already.
By the end of summer:
3x3, sub-15 avg of 12, sub-16 avg of 100
3x3 1h, sub-25 avg of 12
3x3 BLD, consistently sub-4
4x4, sub-90 avg
Nice round numbers...
Sune: That's basically when I do, but I have bad habits. The correct way is to do it from the back: LU'L'U'L - notice you use two fingers instead of just one.
Edit: Or actually, reverse sune would probably be more correct. Blah, I work so much on the hard OLLs that I don't pay any attention to...
I'm not saying anything different. I use the same algs. But it's not like you do FRUR'U'F' to flip the edges then the sune to orient corners - granted, it's a compound algorithm, but it's still one algorithm.
When you do a 2-look, it's a 2-look. It really doesn't matter how you go about doing...
You'd have remember that during your solve so that you do the correct set of setup moves. But I guess it's kinda like opposite cross. It's fine once you get used to it.
Why would resetting the timer before you stop it be a bad thing? Oh...right, because when I do it, it's because the solve is so horrible I don't want to look at the time. :)
Alright, so everyone seems to be a little confused. Let me summarize the case and the arguments for both sides.
"Traditional" 2-look OLL
-Faster EO
-Longer recognition for CO
-Slighty faster overall?
Compound OLL
-Slower EO
-No recognition for CO
-Slightly slower overall?
-Helps one "learn" to...
But as compared to what?
Preserving CO while flipping edges is slower and does not offer any additional values that are not already present in doing it any other way.