Stickerless are being banned because they hurt Cubesmith sticker sales. Pillowed 7x7 are being allowed because it pleases V-cube, and allowing them doesn't hurt Cubesmith sticker sales. Protecting financial interests is why some things are banned for the same reasons that others are not. The...
Found by brain.
rePLL(Aa)™: z D' R U' r2 D R' D' r2 (UD) (Aa-perm)
rePLL(Ja)™: z D' R U' R2 D R' D' R2 (UD) (Ja-perm)
rePLL(Nb)™: z (R2' U2 R2 U R2') y (R2 U2 R2' U' R2) y' (R2' U2 R2 d' R2) y' z' (Nb-perm)
>diagonal corner swap 4x4x4 (is the same N-perm alg modified for slice)...
cancelling setup move (conjugate) ~ cyclic shift.
Good post, but the intermediate results are incorrect as you have shown them.
[A:B] [C:B'] = (A B A B') (B C B' C') is wrong.
The 2nd A should be a A', and [A:B] [C:B'] is conjugates - not commutators, and so that extra "B') (B" does not...
x' y [L2, U' M U] y' x
that is elegant! your buffer is different than mine [C v. A] nice.
Noted: fearless cube rotations to get better algs, with no sign of the seasickness that would be expected from trying to keep track of a blindfold buffer that...
@all, thanks for the solves - they are all very interesting to me.
UF>BU>DB is [CQW]: [F:URU',M] is faster
re: D U R2 D2 L' D U' R B L U2 R' U' L' F
[birt]: xy (U'R) (M'U')4 (R'U)
I'm curious to compare some different approaches (M2, TuRBo, BH, etc.) for the following position:
Please show your method for solving these edges -
Scramble: D U R2 D2 L' D U' R B L U2 R' U' L' F
Bah, I would gladly pay up to a $100 for a STICKERLESS version of this Dayan 4x4x4. Due to the tremendous volume of cubes in my inventory, I have been forced to pay a team of elvin slaves to keep my cubes restickered, but this is getting to be way too expensive due to the rising cost of...
Yeah, IMO - (FRU'R'URUR'F') should be the 'main' for F3. It is better than R'U'RUlU'R'U. And xyURU'R'F'U'F is one I found for AUF=U2, but the rotation is irritating.
Explained Notation and Grip Notations.
You gave a main alg for all the other cases, and for at least some of them, we already know that you have more than 1 alg depending on AUF, EO, etc. But for the H2 case, and only the H2 case, you did not give any alg at all. Instead you said, "Don't have one." So what that really...
Obviously, the majority of the +2 are caused by the requirement of having to let go of the cube while stopping the timer as fast as possible.
Doing this procedure correctly is the responsibility of the competitor, and not the WCA, but it will be flawed when competitors:
Is it right (in principle), to either allow, or partially overlook (i.e. +2 for a bad drop) - any substantive changes that are claimed to have occurred to the cube after the timer was stopped?
@Stefan, could you please post some +2 and DNF frequencies derived from the WCA database?
exactly, and I even gave your variation a most fitting name - Kripod™.
But, OT and LOL, my well intentioned post was deleted by those not appreciating such humorous reconstructions.
NIce video BTW, and it would be really cool if you could do another, but this time use the SAME...