I'm curious to compare some different approaches (M2, TuRBo, BH, etc.) for the following position:
Please show your method for solving these edges -
Scramble: D U R2 D2 L' D U' R B L U2 R' U' L' F
I am curious as to how ORTEGA 2x2x2 method times would be affected by totally removing the pre-inspection.
This poll - http://www.speedsolving.com/forum/showpost.php?p=376959&postcount=1
shows a very good representation for 2x2x2 Ortega times WITH pre-inspection/lookahead.
What would your...
There have been many suggestions for BLD memorization methods/techniques over the last year or so, and I am wondering what affect this has had on memo times for 3x3x3.
Using your fastest memo methods on freshly scrambled 3x3x3's (please post method descriptions) what are your best average...
Let's say you have a choice of 2 new formats for 3x3x3 blind solving:
In the first format, your cube is scrambled and then placed in a reference position with U=White and F=Green, inside a blackbox with openings just big enough to allow entry of your hands to perform the solving. An...
In an upcoming minor WCA competion, the 2x2x2 scramble ends up having a 4-move solution that nobody else spotted. A guy who normally averages around 9 seconds/solve pulls off a .77 for a new world record!!! I nicely mention that he was rather "lucky" to have that scramble show up in a comp, but...
What was the official WCA scramble for these solves?
1) Erik Akkersdijk 0.96 Netherlands, Geneva Open 2008
[F' U' F' R2 F2 R U2 R' U F U R2 U F' U2 F2 R' U R F' R U2 R2 U' F] - Edward Lin
can be solved [R U' R' U R U' R']
2) Rowe Hessler 1.03 USA, Brown Cubing Day 2009
[R2 F2 U R'] -...
Is it just me, or do all "pure" OLL dedge flip parity algs for 4x4x4 stink!
Why do these algs have to be pure, or so careful about changing LL when it is easy to discover the parity at an earlier point in the solve?
I want to fix this parity flip as soon as I find it, but these "pure" or...
I have been searching without luck for a good algorithm that will exchange just 2 corner pieces:
(UFL<->DRB) on a 4x4x4, and leaves everything else intact.
I already have the very good edge "parity" exchange [r2 U2 r2 (Uu)2 r2 u2] + PLL's, but this is NOT what I am looking for. My solve...