I would love to have a perma-link to most recent message in a conversation. Something like
Actually Rubik's cube is an amazing puzzle to solve. If you like figuring out things on your own and don't mind wasting few days or weeks I'd suggest to not search for an existing method.
I learned from an online tutorial and the chance to figure it out myself is gone.
However if your goal is...
Yes to the first two paragraphs.
But VR simulators do track a lot of small fast moving pieces and their view is often obstructed. In full body VR a person has several points on head, legs, torso and arms and they are being tracked in real-time at relatively high fps.
I think the only reliable solution to make any cube i-cube is to record a cube with a camera and write some software to convert video to a move sequence. This kind of problem of tracking fast moving items in real time is very similar to what full experience VR simulators do and the
Ok, So now the lottery.
I suggest that someone select 1 coupon from each category. We start with prize 3) then 4) then 5). If someone who already won a prize is selected we draw again.
Anyone is welcome to draw. If two people draw at the same time then whichever post shows here first counts.
No, I meant 1 hour.
Thanks to everyone who participated.
Congrats to @CuberStache for winning Prize 2. Please contact me for your voucher.
I will count the scores and do the lottery later this week for the remaining 3 prizes.
Next: Why a 9x9 isn't technically any harder than a 7x7
So nxn cubing is like cooking.
2x2 is like Cooking for yourself. It's relatively easy.
3x3 is like Cooking for your family. Kinda similar but requires more skill and knowledge.
4x4 is like Cooking Christmas dinner for you and your...
It will be used for your advantage. For prizes where the solution score matter the entry with higher score will be considered.
For the prize where entry time matters your first entry will be considered.
Yes, I also agree that the red number screams "you've have X items that need your attention" and it would be better to make it less obtrusive.
Also given that most people in the discord chat are idle most of the time, the number doesn't mean much anyway and I would be fine if it was gone whatsoever
I like @irontwig formula more than the logarithm one. I think there should be a constant penalty for using fixed amount of time, as opposed for a constant penalty for doubling your time.
The "moves+k*time" formula is super easy to understand and also I think is more in the spirit of speed FMC...