First I took into account solved cube with base line on its place. I devided remaining corners into two cycles: two corners at DR and four corners at U and started generating and drawing all possible situations.
Then I devided four corners' cycle into two cycles with two corners but the...
Let me use my colour scheme as an example: red at front and yellow at top.
First let us look at the solved cube. According to the pictures of the solved cube, described in "New concepts" part, there are two pictures which represent two possibilities of three vectors of two corners each...
Your situation is D8 after making "a" move. Pay special attention that every two corners make vectors, not pairs - they are directed and you must take under consideration the vectors' beginnings and ends (white-black or black-white).
Finally your case (only CP) is:
(-) (a U R U' a') (U R...
I had doubts on my description if it will be understood, but here I explain it to you. The picture D1, similarly to all other pictures, does not mean "<corner> should go to <position>"; it is a picture of vectors described in "New concepts" part, where you can find two versions of...
First primo: I am not Mr, but just zz.
Second primo: I think this method should be easier and moves for the whole cube should be more ergonomic than in old zz. I am only afraid the second step will show up the weakness.
Thank you for your answer.
So you are able to predict all the moves for EOPair and CPLine in this short time of pre-inspection for every scramble?
I am really impressed. I thought you predict only EOPair.
I want to share with you with my new speedcubing method, which I have described at my OneDrive:
Generally the idea is to predict in pre-inspection time the moves leading the cube to <U,u,R,r> group situation.
I have called this Complex...