dudefaceguy
Member
- Joined
- Feb 17, 2019
- Messages
- 254
I came up with a commutator-only CMLL method that I describe in my 4x4 method here:or maybe you can solve corners directly?
- with a repeated trigger and its mirror and inverse (8355 style), although this is not very efficient
- with two corner 3-cycles (Heise style), but this may have parity since edges are not solved yet (could someone please confirm this parity? does it require something like an N-perm in some cases as I suspect?)
https://www.speedsolving.com/threads/intuitive-4x4-method-with-parity-avoidance.73049/
It includes an explanation and solution for odd corner parity.